Hello magic casters of all shapes and sizes! Welcome to my spellbook and thank you so much for checking out the 76th episode of our 2nd level spell series. Today we have a very special one in store for us and the way that is thematically awesome. Today we’re gonna be taking a look at dnd 5e warding wind spell.
It is usable by the bard, druid, sorcerer and the wizard and it is found in the amazing elemental evil players companion and we all know this spell that come from that book are absolute fire and this would have certainly no exception. So without further ado let’s take a look at the mechanics and establish what we’re talking about.
We’re talking about the effect at a glance is as followed: Create a windstorm centered on you, It: Deafens creatures in the area, extinguishes unprotected flames, disperses vapor, causes difficult terrain, makes ranged attack rolls have disadvantage.
- Casting Time: 1 Action
- Range: Self (10ft radius)
- Duration: 10 Minutes (Concentration)
- Components: Verbal
- School: Evocation
Now the cast time is one action, the range is self and the radius is a 10 feet it might be worth notice noting that this spell follows you around as well, so that’s really nice. The duration is 10 minutes and sadly it is concentration but the plus side is the components are just verbal and the school is evocation. Which makes sense.
That’s right! this one spell has all of that in one nice package needs to say it quite impressive. Now let’s take a look at the full description here to better understand exactly how a spell works.
As per this Warding Wind spell a strongest wind (which is almost 20 miles per hour) blows around you in a 10-foot radius and also it moves with you, the remaining centered on you. Actually, the wind lasts for the spell’s specific duration. Actually, the wind has some effects and they’re mentioned below:
- It is normally deafens you and also the other creatures in its area.
- It will extinguish the unprotected flames in its area which are torch-sized or smaller.
- The area is must be a difficult terrain for the creatures other than you.
- Basically, the attack rolls of the ranged weapon attacks have disadvantage when if they pass in or out of the world.
- I hedges out the vapor, gas and also fog which can be dispersed by the strong wind.
Very cool stuff! absolutely incredible stuff! Needless to say this is certainly is something you’re gonna want to have in your arsenal. If you are a squishy or caster for sure, there’s a lot of benefit to this one spell. Now let’s take a look at some quick alternative uses here.
5E Warding Wind Uses
One of my favorite alternative uses for this spell in particular would be honestly keeping someone safe. That disadvantage to ranged attack roles is super amazing honestly i really do love it. So if you’re planning on protecting someone and they’re in the back lines if you…you might as well get this spell up and running and just as an added passive layer of defense. Very nice stuff.
Outside of that i think it’d be kind of cool to see what would happen if you took this spell in just somewhere like an alchemy lab or someone where there’s a lot of fragile items around. I think gotta be a hilarious .
Do you know the uses of ray of frost 5e spell
A truly chaotic evil thing to do. Also this spell is really gonna help level the playing field. When you feel like you’re punching up between the disadvantage on the ranged attack between the deaf in two condition, between the difficult terrain it just really it does help you out in the long haul and i really do like it. I think it is fantastic.
Attributes Of Warding Wind 5E Spell
|Casting Time||1 action|
|Duration||Concentration, up to 10 minutes|
|Classes||Bard, Druid, Sorcerer|
That being said! If you have any alternative uses, questions, ideas, thoughts, stories please put them down beneath in the comment section. I really do appreciate it. That being said i hope you all have a wonderful day and as always happy casting everyone.