- Level: 5
- Casting time: 1 Action
- Range: 120 feet
- Components: V, S, M (a hand mirror)
- Duration: Concentration, up to 10 minutes
- Classes: Sorcerer, Warlock, Wizard
This wall of light is a spell from Xanathar’s Guide To Everything and it is found in 170th page it has explained as; a shimmering wall of bright light which appears at a specific point that you could select within a range. The wall would also appear in any orientation that you choose; like horizontally, vertically, or diagonally.
It also could be free floating, or else it could be rest on the solid surface. However the wall could be up to 60 feet long, 10 feet high and 5 feet thick. The wall can blocks the line of sight, but the creatures and the objects could be passed through it. However it emits bright light out of 120 feet and dim light for almost an additional 120 feet.
Whenever the wall could appear, each of the creature in its area should make the constitution saving throw, but on a failed save, the creature takes 4d8 radiant damage, and also it has been blinded for a minute. On a successful save, it will take half as much damage and is not blinded.
Al though a blinded creature could make a constitution saving throw at an end of each of its turns, by ending any effect on itself on a specific success. a creature which would end that ends its turn in wall’s of area which takes 4d8 radiant damage.
Until unless the spell ends, you can even use an action for launching a beam of the radiance from a wall at once creature which you could see within 60 feet of it, it also make a ranged spell attack. On a specific hit, the target will take 4d8 radiant damage. Whether you would hit or you would miss it and reduce the length of the wall almost by 10 feet. So, if the wall’s length would be dropped down to 0 feet, finally the spell will end.
At Higher Levels:
When you would cast this Wall of Light 5E Spell by using the spell slot of 6th level or higher and also the damage would be increased by 1d8 for each slot level above 5th.