Vitriolic Sphere 5E Spell

School: Evocation
Level: 4
Casting Time: 1 Action
Range: 150 feet
Duration: Instantaneous
Components: V, S, M (a drop of giant slug bile)
Save: dexterity
Damage Type: acid

As per this spell your point at the specific location within a range, and also a glowing, 1-foot-diameter ball of an emerald acid streaks there and even explodes within a 20-foot-radius sphere. Each and every creature in that specific area should make a Dexterity saving throw.

Al though on a failed save and on a creature takes 10d4 acid damage and an another 5d4 acid damage at an end of its next turn. On a particular successful save, a creature shall take half the initial damage and none of the damage at an end of its next turn.

Do you know about conjure celestial 5e

At Higher Levels

Whenever you cast this Vitriolic Sphere 5E Spell by using the spell slot of 5th level or else higher, the initial damage would increase by 2d4 for each slot above the 4th level.

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