Synaptic Static 5E Spell

This a spell from Xanathar’s Guide To Everything book

Enchantment

Level: 5
Casting time: 1 Action
Range: 120 feet
Components: V, S
Duration: Instantaneous

As per this Synaptic Static 5E Spell you can select a specific point within a range and it causes psychic energy to be explode there. Each of the creature within a 20-foot-radius sphere centered on such point should make an Intelligence saving throw.

Basically, a creature by an intelligence score of 2 or lower can not be affected by this particular spell. al though a target takes 8d6 psychic damage on a failed save or else half as much damage on successful one.

But after the failed save, the target has been the muddled thoughts for almost 1 minute. During that specific time, it will roll a d6 and subtracts the number which has rolled from all of its attack rolls and also the ability checks, as well as its Constitution saving throws for maintaining the concentration.

You can also read about find steed 5e spell

Any how the target able to make an Intelligence saving throw at an end of each of its turns, so by ending the effect on itself on a success.

This dnd 5e spell can be available in 167 page of Xanathar’s Guide To Everything book.

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