You’re always imbune the plants almost within 30 feet of you by some limited sentience and also by the animation, by giving them a capability to communicate with you and also do follow all your simple commands. You can even question the plants about the events in a spell’s area that is within the past day, by gaining information about some creatures that have been passed, weather, and also some other circumstances.
You can even turn the difficult terrain which has caused by the plant growth (like thickets and also undergrowth) into an ordinary terrain which lasts for a specific duration. Or else you can even turn the ordinary terrain where the plants are usually present into a difficult terrain which lasts for a specific duration, by causing vines and also the branches to hinder pursuers, for an instance.
The plants may be capable of performing some other tasks on behalf of you, at DM’s discretion. Also the spell does not enable any plants to be uproot themselves and also move about, al though they could freely move their branches, tendrils, and also the stalks.
Suppose, if the plant creature was in that specific area, you have a chance to communicate by it like if you’ve shared the common language, but of course you could gain none of the magical ability for influencing it.
Al though, this dnd 5e spell could cause the plants which are created by some of the Entangle spell for releasing the restrained creatures.
Attributes Of Speak With Plants DnD 5E Spell
|Casting Time||1 action|
|Classes||Bard, Druid, Ranger|
|Name||Speak with Plants|
|Range||Self (30-foot radius)|
|Target||Plants within 30 feet of you|