Hello magic casters of all shapes and sizes! Welcome to my spellbook and thank you so much for checking out the 68th episode of our first level spell series. Today we’re gonna be taking a look at d&d 5e speak with animals this spell is usable by the bard, druid and ranger class and naturally anyone with access to their spell lists and it is also found in the players handbook. With that being said, let’s take a look at its mechanics.
- Level: 1st
- Casting Time: 1 Action (Ritual)
- Range/Area: Self
- Components: V, S
- Duration: 10 Minutes
- School: Divination
- Attack/Save: None
- Damage/Effect: Communication (…)
The cast time is the standard one action but it can also be ritual casted for an additional 10 minutes. The range is self, the duration is an impressive 10 minutes and it is not a concentration spell. The components are somatic and verbal meaning you have to gesture with one hand and speak forth an incantation and the school is divination.
The effect at a glance is as followed: You can converse with beasts. The degree of the communication depends on the beasts intelligence but at the very least they can give you information about nearby locations, monsters and what they have perceived within the past day. Very cool stuff there, i really like the spell personally. That being said, let’s take a look at the full description here so we can better flesh this out.
In this Speak With Animals 5E you normally gain the ability to comprehend and even verbally communicate with the beasts for a specific duration. Actually, the knowledge and also the awareness of many beasts is limited by their regular intelligence, but at minimum, and the bests can give you an information about nearby locations and also monsters, includes whatever they can perceive or else have been perceived within a past day. Of course you might have been able to persuade a beast to perform a small favor for the sake of you, at the DM’s discretion.
Very very cool stuff! needless to say there are quite a few applications to this and in all honesty there is never shortage of creatures either found in the forest sewers or in an abandoned cave or dungeon there’s creatures essentially everywhere throughout the forgotten realms so this spell has a ton of utility in that regard alone. That being said, let’s take a look at some alternative uses and see if we can’t make it a little bit more useful for the day-to-day player.
First and foremost you could very easily use this to gain favor with a guard dog would probably be the best example but there would be many mores and just persuade them to side with you instead of their current masters which more cases than not would be pretty easy.
You could also use the information they tell you and turn it into some kind of great plan a master plan and if you are the strategist in your party then i would consider the spell all the mandatory. You could also use the information to plot your way through in otherwise very difficult to solve dungeon.
The ability to know what they have perceived is super super useful especially if you lock out with the creature and they have something like blind sense for example they’d be able to relay a lot more information to you.
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Attributes Of 5E Speak With Animals
|Casting Time||1 action|
|Classes||Bard, Druid, Ranger|
|Name||Speak with Animals|
That being said, If you have any cool ideas, alternative uses or stories involving speak with animals i’d really like to hear them down beneath in the comment section below and i know everyone else checking this article would as well. Now i hope everyone has got an idea on how does speak with animals work. That being said, i hope you all have a wonderful day and as always happy casting everyone.