Hello magic practitioners of all shapes and sizes! Welcome to my spellbook and thank you so much for checking out the 35th episode of our cantrip series. Today we’re gonna be taking a look at dnd 5e shocking grasp the ultimate zinger. Usable by the warlock and the sorcerer and through extension anyone else with access to their spell lists. It would be found in the players handbook as well. Let’s take a quick look at some mechanics here.
- Damage: 1st:1d8, 5th:2d8, 11th:3d8, 17th:4d8
- Casting Time: 1 Action
- Range: Touch
- Duration: Instantaneous
- Saving throw: Melee vs AC
- Components: Somatic and Verbal
- School: Evocation
- Damage Type: Lightning
Your damage die will be a die8. So pretty nice. 1d8 at first level and an additional d8 at 5th, 11th and at 17th level for a grand total of 4d8. The cast time will be one action, the range is touch, the duration is instantaneous and the saving throw is just a melee spell attack versus of their AC. The components are somatic and verbal. The school is evocation and the damage type unsurprisingly is lightning. So lets take a quick look at the full description here just for flavour and so we are all on the same page.
The Lightning springs from your hand for delivering a shock to a creature which you try to touch. So make a melee spell attack against the target. You basically have advantage on the attack roll if the target is wearing armor made of a metal. So, on a hit, the target would take 1d8 lightning damage and also it can not take any reactions until its next turn starts.
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At Higher Levels:
Actually, at higher levels, this Shocking Grasp 5E spell damage increases by 1d8 whenever you reach 5th level the damage will be 2d8, 11th level 3d8, 17th level 4d8.
So great spell! overall circumstantially is fantastic but it is a safe choice to pick regardless not a whole lot of things have resistance and lightning and anything is going to give you a really hard time we will probably be wearing metal armor or metallic in one form or another. Now let’s take a look at some alternative uses.
So, i would allow that advantage to apply if you were to touch a metal weapon as well. As a result you could use it to touch a sword shield something along those lines cause the shock and potentially get the target to drop in the carry to item and flee unarmed. Provoking attacks of opportunity which may or may not be beneficial based on your class. You could also use this to bail party members out of trouble by using your familiar. Have your familiar run out few shocking grasp make it so that the target can’t use a reaction and everyone can safely walk away with a promotion attack opportunity.
Attributes Of DnD 5E Shocking Grasp
|Casting Time||1 action|
|Target||A creature you try to touch|
That being said! If you have any alternative uses or crazy ways to use it or crazy stories involving it please comment down below i’d love to read it and i know for a fact that everyone checking out this article would as well. That being said guys, thank you so much and as always happy casting.