Today we’re looking at a classic among classics. May i introduce you to you scorching ray 5e spell. This spell is usable by the sorcerer, and the wizard and it is found in Players handbook and this is absolutely perfect. For anyone who wants to rain down literal hailfire onto your foes from a vast distance. Needless to say it’s pretty dang cool. How cool exactly ? nice question let’s check out the mechanics and start getting into the nitty-gritty. If you haven’t checked out our dnd 5e spells list page then please click on this link and pick all types of spells.
- Damage: 2D6
- Level: 2nd
- Casting Time: 1 Action
- Range/Area: 120 ft
- Components: V, S
- Duration: Instantaneous
- School: Evocation
- Attack/Save: Ranged
- Damage/Effect: Fire
So your dame is 2d6 which doesn’t sound too impressive until you realize the effect is that you do unleash 3 types of separate rays of fire that deal 2d6, each of them requiring a own attack rolls which means you got three chances to create. your cast time is the standard 1 action. The range however is an impressive 120ft. The duration is instantaneous and the components are somatic and verbal. The school is evocation and the damage type is unsurprisingly a fire. Now let’s get into the full description and talk about the spell a little bit more.
In this scorching ray d&d 5e spell you do create three rays of fire and you also hurl them at the targets within a specific range. You can even hurl them at either one target or several. You should make a ranged spell attack for each of the ray. On a hit, the target actually takes 2d6 fire damage.
Have you ever read false life 5e spell
At Higher Levels:
So, whenever you cast this dnd 5e scorching ray spell by using a spell slot of 3rd level or higher, you create one additional ray for each slot above the 2nd level.
The fact that you can target more than one creature in a single cast is in of itself incredibly useful yet alone over that range it really does provide a great scope for you to test your abilities.
Attributes Of Scorching Ray 5E Spell
|Casting Time||1 action|
|Higher Spell Slot Desc||When you cast this spell using a spell slot of 3rd level or higher, you create one additional ray for each slot level above 2nd.|
|Target||Targets (one or several) within range|
One of the ones i thought of but upon the more reflection i’m gonna leave it up to DM’s decide. It’s uses to burn them buildings or cause fire to objects. So, if you look at the spell it doesn’t actually say you need to target creatures it just says targets, targets is anything. However why i feel like this is gonna be a point of debate is because this spell doesn’t mention that it can ignite things. A lot of fire spells they actually specify that they can ignite things that aren’t being warned carried stuff of that nature. So this one doesn’t have that line anywhere so it’s kind of up for debate.
I personally believe if you’re hurling rays of fire at people it’s probably gonna cause something to ignite but i know the rule all your DMs are gonna say no. But even they have to concede on the fact that you can target objects with this as well. So again you got to go back and forth, another great use of this is to target multiple low level people at once, goblins any kind of those early levels that give you a lot of headache just due to action economy this is gonna really help you out. Also if you have an enemy running away this is a great way to pay them once again great range, the ability to do multiple different attack rolls and potentially get multiple crits.