Otto’s Irresistible Dance 5E Spell

You have to select one creature which you can see within a particular range. However that specific target shall begin one comic dance in a place: shuffling, tapping its feet, and capering for a duration. Of course in this d&d 5e otto’s irresistible dance spell the creature which can not be charmed that are immune to this spell.

However here the dancing creature should use all of its movement for being dance without leaving in space and also has the disadvantage on the dexterity saving throws and also the attack rolls. Of course while the target has been affected by this specific spell, then the other creatures have been an advantage on attack rolls against it. So as an action, a dancing creature shall make a wisdom saving throw for regain control of itself. Finally, on a successful save, the spell ends.


  • Casting Time: 1 Action
  • Classes: Bard, Wizard
  • Components: V
  • Concentration: Yes
  • Duration: Up to 1 minute
  • Level: 6
  • Name: Irresistible Dance
  • Range: 30 feet
  • School: Enchantment
  • Target: One creature that you can see within range

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