Meteor Swarm Spell 5E

Blazing the orbs of fire plummet to the ground at variuos types of four points that you can see within a range. So each and every creature in a 40-foot-radius sphere which is centered on each point that you seect should make a dexterity saving throw. Any how in this dnd 5e spell the sphere spreads around the corners. A creature can take 20d6 fire damage and also 20d6 bludgeoning damage on a specific failed save, of course it can take half as much damage on a successful one too. Actually, a creature in an area of more than one fiery burst has been affected only once.

Actually, the spell damage objects in an area and also ignites flammable objects which are not being worn or carried.

Attributes Of Meteor Swarm Spell 5E

Casting Time1 action
ClassesSorcerer, Wizard
ComponentsV S
Damage20d6
Damage TypeFire
DurationInstantaneous
Level9
NameMeteor Swarm
Range1 mile
SaveDexterity
SchoolEvocation
Secondary Damage20d6
Secondary Damage TypeBludgeoning
TargetFour different points you can see within range

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