Hello everyone! Welcome to our spells cantrip series. Today we’re going to be talking about dnd 5e mending spell. It is usable by quite a large number of spell casters including the Bard, Cleric, Druid, Sorcerer and the Wizard and of course through extension anyone else with access to their spell lists and it is found in the good old player’s handbook. Let’s take a quick look at some mechanics here. In any case if you’ve missed our other official spells and would you like to check them now then please proceed with this page.
- Level: Cantrip
- Casting Time: 1 Minute
- Range/Area: Touch
- Components: V, S, M
- Duration: Instantaneous
- School: Transmutation
- Attack/Save: None
- Damage/Effect: Utility
The cast time is kind of a bummer it’s one minute, the range is touch, the duration is instantaneous. The effect is repair an object and it can not restore the magical properties however. The components are somatic, verbal and material. In case in terms of the material component it is to load stones, they’re different than what you think they’re just minerals found in the nature. The school is Transmutation. Now let’s take a look at the full description here
This mending d&d 5e spell would repair a single break or else tear in an specific object that you touch, like broken chain link, two halves of the broken key, a torn cloak, or a leaking wineskin. Until as long as either break or tear is no larger than 1 foot in any of its dimension, you mend it and leaving no trace of the former damage.
This d&d 5e mending spell can physically repair a magic item or it can construct, but the dnd spell can not restore the magic to such an object.
You can also read about life transference 5e spell
So there’s a decent amount of unpack. It’s kind of a bummer it can’t restore magic objects. I might allow it where if a certain level spells lot of sacrifices can’t restore magic you can kind of homebrew that in there if you don’t want to do that though that’s fine there’s still tons of uses for this spell. One minute cast time is kind of a bummer. It is not a concentration though which is kind of nice he can do other things he do it just other things while that’s happening and i won’t really affect too much i suppose. That being said outside of combat i might make it little bit shorter even kind of over that in there. It depends on what is being used for ultimately. That’s pretty good way to look at it.
Attributes Of Mending Spell D&D
|Casting Time||1 minute|
|Classes||Bard, Cleric, Druid, Sorcerer, Wizard|
|Components||V S M|
|Target||A single break or tear in an object you touch|
Let’s take a look at it’s 5e mending uses here.
Right out of the gate you an use it to repair any ammo that might have broke which is gonna be really great if you’re actually keeping track of ammunition as well as break any keys and i think that’s pretty cool honestly and tear or fix any torn envelops. I think that’d be really great too. So certainly a couple uses for it more creatively. You could use it in combination with shillelagh to fake the magic property and then sell it at a high price if that makes sense. I think that’d be fairly interesting as well or even go off with it that pretty cool. Outside of that I’m not too sure acts of goodwill this could really help you build a rapport with some NPC’s too. There’s a couple of quite a few uses for this.