Hello everyone welcome to our my spellbook and thank you so much for checking in to the 46th episode of our 2nd level spell series. Today we’re looking at a very special spell that a lot of us have looked at but i don’t think a lot of us have honestly used to its fullest extent. Today we’re looking at locate object spell dnd 5e which does pretty much what it says it does. Anyways it is found in the Players handbook and it is usable by the Bard, Cleric, Druid, Paladin, Ranger and of course the Wizard. So basically all the main casters except for the sorcerer for some reasons which i really don’t understand but whatever in any case let’s take a look at it’s mechanics. However we would like you to visit our home page of our official spells.
- Level: 2nd
- Casting Time: 1 Action
- Range/Area: Self
- Components: V, S, M *
- Duration: 10 Minutes (Concentration)
- School: Divination
- Attack/Save: None
- Damage/Effect: Detection
The cast time is one action, the range is self but the actual area of effect is a thousand feet centered on yourself of that make sense. The duration is 10 minutes and this is sadly a concentration spell so just bear that in mind. The components are verbal, material and a somatic. If you’re curious about the material component it is a forked twig not too sure why, so if you have any ideas you can share with us through the below comment section. The school is divination.
Effect at a glance is as followed:
Describe or name an object which you’re familiar with. You can also sense the location and also the movement of an object.
Now let’s take a look at the full description here. So we better understand exactly how to use locate object 5e and we’ll go over its caveats as well.
In this Locate Object Spell 5e you need to describe or have to name an object which is familiar to you. To the specific object’s location you can sense the direction but that object should be as long as within 1000 feet of you. You always know about the direction of the object’s movement so you do not have any disadvantages if the object is in the motion.
The d&d spells can locate the specific object which is known to you, as long as you’ve seen it up close within the 30 feet- but at least once. Alternatively, the 5e spell can locate its nearest object of the specific kind, like a certain type of the apparel, jewelry, furniture, tool, or else the weapon.
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Normally, this d&d Locate Object Spell can not locate an object if any thickness of lead, even a thin sheet, blocks a direct path in between you and also the object.
Very interesting stuff, very cool so there’s two main caveat here:
The first being if you’re looking for a specific object you have to have seen it at least once and you have to have stood within 30 feet of it at least once. In addition to that anytime the lead gets involved good luck. So as long as it blocks a direct line from you and the object your kind of hoop.
Now that’s i feel like that’s put in there so Dungeon Master’s don’t have the spell constantly wrecking their campaigns but it is worth pointing out.
Locate Object Spell Attributes
|Casting Time||1 action|
|Classes||Bard, Cleric, Druid, Paladin, Ranger, Wizard|
|Components||V S M|
|Duration||Up to 10 minutes|
|Material||A forked twig|
Now let’s get into some alternative uses here and i think there’s a quite a few good ones.
The first being used as a business venture. Essentially find people’s lost items for them and charge them a fee based on the item itself. I think that works quite well. Outside of that you can use this to pinpoint a specific location. For example you can use it to find a bandit stronghold, a hidden door things of that nature and you could really abuse the fact that it tracks movement to kind of make your way through a maze, labyrinth or something other after the BBG kind of runs away to the same labyrinth you can literally track them.
The only real downside to this spell as far as i can tell is that it will always take a spell slot and that it is concentration but if you’re using it outside of the combat that’s not huge deal.
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