Levitate 5E Spell

Hello magic casters of all shapes and sizes! welcome to my spellbook and thank you so much for checking in to the 44th episode of our 2nd level spell series. Today we’re going to be taking a look at a very interesting spell in the way that it is almost always a source of debate amongst new players and some older ones alike if they’re not super familiar with casters.

So today we’re gonna be taking a look at levitate spell dnd 5e This spell is usable by the sorcerer, wizard and the artificer and it is found in the good old players handbook. I really like this spell leads to a lot of cool things, a lot of high jinks but it’s oftentimes misunderstood so. I’m hoping to kind of alleviate some of that today. That being said let’s take a quick look at its mechanics you can better understand the way the spell works.

Mechanics

The effect at a glance is as followed: Target a creature or a loose object that weighs up to 500 Pounds. On a failed save the target floats vertically up to 20ft and stays suspended for a duration. You can also move the target vertically up to 20 feet as an action, or as your movement if you are the target.

  • Level: 2nd
  • Casting Time: 1 Action
  • Range/Area: 60 ft
  • Components: V, S, M *
  • Duration: 10 Minutes (Concentration)
  • School: Transmutation
  • Attack/Save: CON Save
  • Damage/Effect: Movement

The cast time here is 1 action, the range is 60 feet, the duration is an impressive 10 minutes although this is a concentration spell, the save is constitution and the components are verbal, material and somatic. If you’re curious about that material component it is either a small leather loop or a piece of gold and wire bent into a cup shape. With a long shank on one end.

Now i don’t know why those are the material components just so you know. If you have any ideas please let me know why in the comment section beneath really appreciate it. And the school is transmutation which kind of makes sense so we’ll roll with it..Now let’s take a look at the full description here and i’ll explain why this always a subject for debate.

Description

In this Levitate 5E one of the creatures or an object of your choice which you can clearly able to see within a specific range rises vertically, up to 20 feet, and also even remains suspended there for the particular duration. Actually, the spell can be levitate a target which weighs up to 500 pounds. Actually, an unwilling creature which succeeds on a constitution saving throw is purely unaffected.

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Actually, the target can move only by pushing or else pulling against the fixed object or else surface within reach (such as a wall or a ceiling), which basically allows it to move like if it was climbing. You can either change your target’s altitude by up to 20 feet in a direction on your particular turn.

But, if you’re the target, you can easily move up or down like a part of your move. Or else, you can able to use your action to move the target as your wish, but which is must be remain within a spell’s range. Finally, whenever the dnd 5e Levitate spell ends, the target would actually float gently to the ground if it’s still aloft.

So very cool stuff! You know the reason why this is always a subject for the debate amongst new and some less experienced players in regards to caster is they think that it can inflict damage if it falls from a substantial height. Sorry to say sadly not it’s it’s all in that last line there.

The target floats gently to the ground. If it is still aloof. So in that way it cut acts a little bit like feather fall it’s a safe descent right. Now of course the topic gets brought up what if concentration ends well same thing with spells still ends so it still floats down gently to the ground. To be honest that’s not really the way this spell is meant to be used anyways.

It’s actually meant to be used as more of a control spell or even a kind of last-ditch defense and i’ll get into why that is in a little bit here. That being said! let’s take a look at some alternative uses.

Alternative Uses

So one of the fun uses are more creative uses i should say. I’ve seen for this he’s using it in the highest scenarios. I talk about them quite a bit on this website. I really like the heist format but for example let’s say you’re trying to steal a crown you cast a spell on the crown and just make it flow straight up and everyone’s gonna panic thinking it’s already stole them, they’re gonna dispatch cars try and find the thief but in reality it’s just like 60 feet above them and no one can really tell.

If you combine this with something like minor illusion as well. Very potent stuff let me tell you. Another great way to use this and i kind of alluded to it a little bit earlier. Keeping important pcs safe or NPCs safe. For example if you’re sent as bodyguards and you’re fully surrounded it might make sense if assuming.

Of course the enemies don’t have a lot of ranged weapons. It might be makes sense to send that target basically straight up to the sky so you don’t have to worry about them getting caught in the crosshairs on the battlefield. I think that’s really great. Along that same vein of thought you can use this on a caster or even a rogue or some form of a ranged combatant and just send them straight up to a substantially better vantage point.

Outside of that this is a great way of running away or escaping from foes if you absolutely need to cast this on yourself and then just kind of spider climb across the ceiling towards safety. Ideally what this does is it lets you access places that would ordinarily be unaccessible.

A great way to use this is also with a grappling hook, i think that would be hilarious. Throw in the catapult spell on a grapple hook and you are good to go pretty much anywhere. It’s very cool stuff, i really like it and there’s a strong argument to be made for your familiar actually being able to pull you while you’re aloof.

So i need to run that past your DM and see what they think. Needless to say there’s a lot of cool uses for the spell.

Attributes Of Levitate DnD 5E

Casting Time1 action
ClassesSorcerer, Wizard
ComponentsV S M
ConcentrationYes
DurationUp to 10 minutes
Level2
MaterialEither a small leather loop or a piece of golden wire bent into a cup shape with a long shank on one end
NameLevitate
Range60 feet
SchoolTransmutation
TargetOne creature or object of your choice that you can see within range
Conclusion

That being said! if you have any alternative uses, ideas, thoughts, questions, concerns please put them down beneath in the comment section beneath i really love hearing from you guys. That being said, thank you so much guys i really do appreciate it and i hope you’ll have a wonderful day and as always happy casting.

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