ID Insinuation Spell 5E

Hello magic practitioners of all shapes and sizes! Welcome to my spellbook and thank you so much for checking out 54th episode of our first level spell series. Today we’re gonna be taking a look at dnd 5e id insinuation.

This awesome spell is usable by the bard, sorcerer, warlock and the wizard and through extension anyone else with access to their spell lists and it is found in the unearthed arcana books which is really cool. This is one of wizards attempts of introducing psionic elements to the game so i hope you enjoy it. With that being said, let’s take a look at its mechanics.


  • Level: 1st
  • Damage: 1d12 per turn
  • Casting Time: 1 Action
  • Range/Area: 60ft
  • Components: V, S
  • Duration: 1 Minute (Concentration)
  • School: Enchantment
  • Attack/Save: WIS Save
  • Damage/Effect: Psychic

In terms of damage it has 1d12 per turn and you can’t up cast it sadly but we’ll get into that in a little bit. In terms of the effect on a failed wisdom save, target is incapacitated and takes damage. Save is repeated at the end of its turn. Pretty cool! The cast time is one action, the range is 60ft, the duration is one minute and it is a concentration spell.

Its saving throw is wisdom and the components are somatic and verbal. Meaning you have to gesture with one hand and speak forth an incantation. The school is enchantment and the damage type is psychic which is pretty cool. That being said, let’s take a look at the full description here.


You actually do unleash the torrent of conflicting desires in the mind of a creature that you could mainly see within a specified range, impairing its capability to make some decisions. The target should be succeeded on a wisdom saving throw or else it should be incapacitated. At an end of each of its turns, it takes 1d12 psychic damage. It can then make an another wisdom saving throw. On a specific success, the spell ends on the target.

Very cool stuff, i really like it. Incapacitated if you’re not familiar just means in the creature can’t take actions or reactions. At the end of every turn it get takes 1d12 psychic damage and makes an another wisdom save. Pretty cool! Very very cool, once again it can’t be up cast it and i kind of get why this is a really great first level spell.

So up-casting would make it kind of a no-brainer in my humblest of opinions. That being said, lets take a look at the alternative uses here.

Alternative Uses

The best alternative use i can think of personally is actually played off of the favor text. So the flavor text at the beginning reads as followed:

You unleash a torrent of conflicting desires in the mind of one preacher you can see within a range and pairing its ability to make decisions. Now the way incapacitated works in 5e is they’re still conscious, they can still act, they just can’t take actions or reactions. So they can still communicate, they can still talk stuff like that.

So if you could subtle cast this and then have a casted on king or some other or figure of authority who’s making a crucial decision, i would make an odds or even roll so fifty fifty percent chance on which decision they would make. You know if it’s an obvious decision, i think that probably the best way to use this.


That being said though, if you have any cool alternative uses that you’d like to share with us please let me know down in the comment section beneath i really appreciate it and i know everyone else does as well. I hope you all have a wonderful day and as always happy casting everyone.

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