Hold Monster 5E Spell

You can select a creature which you are capable to see within a range. Of course the target should be succeeded on a wisdom saving throw or else it should be paralyzed for a specific duration. In any case this spell may not have effect on undead. At an end of each of its turns, the target could make an another wisdom saving throw. So on a success, the spell ends on a target.

At Higher Levels: Whenever you cast this particular spell by using a spell slot of 6th level or even more, you could target on an additional creature for each and every slot of level above 5th. Even though the creatures should be within 30 feet of each other whenever you target them.

Attributes

  • Casting Time: 1 action
  • Classes: Bard, Sorcerer, Warlock, Wizard
  • Components: V S M
  • Concentration: Yes
  • Duration: Up to 1 minute
  • Higher Spell Slot Desc: When you cast this spell using a spell slot of 6th level or higher, you can target one additional creature for each slot level above 5th. The creatures must be within 30 feet of each other when you target them.
  • Level: 5
  • Material: A small, straight piece of iron
  • Name: Hold Monster
  • Range: 90 feet
  • School: Enchantment
  • Target: A creature that you can see within range

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