Hellish Rebuke 5e Spell

Hellish Rebuke

Hello spellcasters of all shapes and sizes! Welcome to my spellbook and thank you so much for checking out the 44th episode of our 1st level spell series. Today we are taking look at hellish rebuke 5e. This awesome, super thematic spell is usable by the warlock exclusively or rather it’s only found in their spell lists. There’s a couple cool ways of getting it but it’s only on the warlock spell list and it is found in the players handbook.

Super cool stuff honestly i really like this one i’ve seen it used to great effect and i’ve used it to great effect. That being said let’s take a look at the rough mechanics room just kind of understanding what’s going on. Also read about all other official dnd 5e spells from here.


  • Level: 1st
  • Casting Time: 1 Reaction *
  • Range/Area: 60 ft
  • Components: V, S
  • Duration: Instantaneous
  • School: Evocation
  • Attack/Save: DEX Save
  • Damage/Effect: Fire
  • Classes: Warlock

Essentially, your damaged die starts out as 2d10 which is pretty dang impressive and we get an additional d10 first console a level above first, so needless to say stacks up pretty damn quick. The effect at a glance is as follows; When you get hit, you can react by burning your attacker with hell flame, the cast time is one action. Also do check out our other article arms of hadar 5e.

The range 60-feet and the duration is Instantaneous, saving throw is dexterity and should they succeed it’s half damage, the components are somatic and verbal meaning you have to gesture with one hand and speak forth in incantation. The school is Evocation and the damage type is Fire.

I wouldn’t allow people to reskin the damage type by the way just as a quick head-up, i feel like the fire works great but to make a character build work i feel like a little bit compromised. Isn’t more than fine with that all out of the way let’s take a look at its description so we know exactly what we’re talking about. people are also ask us for : enlarge/reduce 5e spell

Description Of 5E Hellish Rebuke

As of this spell, you have been damaged by the creature… let’s get deep into it. As 5e hellish rebuke you do point your finger, and here the creature which has damaged you is momentarily surrounded by the dangerous hellish flames. But the creature must make the dexterity saving throw.

This dnd hellish rebuke takes damages on both failed and successful saves as 2d10 fire damage and half as much damage respectively. You may also interested in our hex dnd 5e article.

At Higher Levels Of Hellish Rebuke 5E

The damage will be increase by 1d10 for each of the slot above the 1st level, but it happens whenever you cast this spell by having the use of this spell slot of 2nd level or higher.

Damage Dice2d103d104d105d106d107d108d109d1010d10
Min Damage2345678910
Average Damage1116.52227.53338.54449.555
Max Damage2030405060708090100

DnD 5E Hellish Rebuke Attributes

Its time to look at attributes of dnd 5e hellish rebuke, you can check them from the below table.

Casting Time1 reaction, which you take in response to being damaged by a creature within 60 feet of you that you can see.
ComponentsV S
Damage TypeFire
Higher Spell Slot DescWhen you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d10 for each slot level above 1st.
Higher Spell Slot Dice1
Higher Spell Slot Died10
NameHellish Rebuke
Range60 feet
TargetThe creature that damaged you.

Alternative Uses

The best one that i can think of off the top of my head is kind of one that plays on the way this spell word it a little bit. There is nothing in this spell that specifies you have to be able to see the creature.

It is implied however that you have to point your finger at them, but it doesn’t implicitly say that. It just says you pull your finger and the creature that damages momentarily sort of my hellish flames. So as long as they damaged you, you can point and damage them as long as they’re within 50 feet naturally.

Now i would run that past your DM they might disagree on the wording there but by raw, that’s what it says. I would also heavily recommend by grabbing the flames of fighters or if you’re a tiefling why not this is a great way better protect himself or just discourage enemies from attacking you. In general it might also be worth looking at the elemental adapt feat for the fire.

Is Hellish Rebuke A Trap Of Warlocks?

As per many warlock users and many guides this hellish rebuke is one of the most recommended 5e spell for this class. As per all of its characteristics it is one of the best spells. But when it comes to the spell slots it has so many. So, you make 10 fire damages in an average as a reaction. In many circumstances it’s much better to save that spell slots for anything else.

As per the above aspects, the biggest thing is that it’s works on a reaction and it is great because it opens up your action for some other things. Also do check out witch bolt 5e.

In this spell we can use to prefer a misty step or else any another good utility spell for any of the general walking around the adventuring.

A Short Review On d&d hellish rebuke

Whenever you cast this d&d hellish rebuke which has been caused a creature of the warlock’s choosing within 50 ft of him/her which is to burst into the flames channeled straight from Nine Hells by using the warlock’s pain and also rage.

Actually, the intensity of those flames were, for the sake of part and determined by the capacity of the warlock themselves for taking any damage, and also with some more experience where the spell grew in the power substantially.

Like most basic of all the spells which are used by warlocks in the name of service of the devils, and the hellish rebuke could be the cast like many times per a day as the warlock wished.

Whenever cast on the avernus and the first layer of the nine hell and also the victim was assaulted by derisive laughter of the imps while these flames flickered. Take a quick look at thaumaturgy 5e.

As we mentioned in the above table this spell needs only the verbal and somatic (V and S) components for casting. After the famous second sundering and the warlocks of the any other pacts and also sufficiently experienced tieflings were been able to cast this spell too.

(FAQ’s) Frequently Asked Questions Of Hellish Rebuke Spell

You might have encountered by some of the below questions like all other familiars has gotten by this dnd spell. You can check them below.

1 Q: Is Hellish Rebuke Spell A Reaction?

A: Of course, yes! hellish rebuke is a reaction. But you unable to use this reaction on your turn, only in response for being attacked.

2 Q: What Is Hellish Rebuke In DnD 5E?

A: As 5e hellish rebuke you do point your finger, and here the creature which has damaged you is momentarily surrounded by the dangerous hellish flames. For more deep information read the above paragraphs carefully.

3 Q: Do Tieflings Get Hellish Rebuke?

A: Whenever you reached the 3rd level in Tieflings, then you can cast this d&d 5e hellish rebuke like a 2nd level once with it traits and also regain the ability to do so whenever you finish a long rest.

4 Q: How Does D&D Hellish Rebuke Work?

A: This dnd hellish rebuke takes damages on both failed, successful saves as 2d10 fire damage and half as much damage respectively. If you would like to know what and why related quries then go to the overview section of this article and there read carefully.

5 Q: Does Hellish Rebuke Use a Spell Slot?

A: Does hellish rebuke mean that it is uses the second level spell which uses up a spell slot or is it an additional spell which doesn’t use a spell slot?

Basically, this is a racial traits, so they do not need a spell slot. Even you no need to be spellcaster. Even casting it like the second level spell means which it does 3d10 fire damage.

Actually, being a racial trait means it available even though your character does not have any spell slots-then the feature would say you can easily cast it once in a day, and so you can. You can only cast this spell once per long rest by using the infernal legacy. But it always cast like a 2nd level spell.


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