In this heal 5e spell you need to chose a creature which you can able to see within a range. Actually, a surge of positive energy washes through a creature and causing it to regain 70 hit points. Actually, the spell also ends the blindness deafness and even any diseases which are affecting the target. Basically this spell does not have any effect on the constructs or undead.
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At Higher Levels:
Whenever you cast this spell by using the spell slot of 7th level or more than the 7th level and the amount of healing wil increase by 10 for each slot level above 6th.
Attributes Of Heal 5E Spell
Casting Time | 1 action |
Classes | Cleric, Druid |
Components | V S |
Duration | Instantaneous |
Healing | 70 |
Higher Spell Slot Desc | When you cast this spell using a spell slot of 7th level or higher, the amount of Healing increases by 10 for each slot level above 6th. |
Higher Spell Slot Die | 10 |
Level | 6 |
Name | Heal |
Range | 60 feet |
School | Evocation |
Target | A creature that you can see within range |