Flame Strike 5E Spell

As per this spell a vertical column of the divine fire shall roars down from heavens within a location that you specify. Each and every creature that is within a 10-foot radius, 40-foot-high Cylinder centered on a particular point within a particular range should make a Dexterity saving throw.

Usually, a creature shall take 4d6 fire damage and also 4d6 radiant damage on a failed save, or else half as much damage on a successful one.

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At Higher Levels:

Whenever you cast this flame strike 5e spell by using the spell slot of 6th level or else higher, the fire damage or else radiant damage (your choice) shall increase by 1d6 for each slot level above 5th.

Attributes Of Flame Strike 5E Spell

Casting Time1 action
ClassesCleric
ComponentsV S M
Damage4d6
Damage TypeFire
DurationInstantaneous
Higher Spell Slot DescWhen you cast this spell using a spell slot of 6th level or higher, the fire damage or the radiant damage (your choice) increases by 1d6 for each slot level above 5th.
Higher Spell Slot Dice1
Higher Spell Slot Died6
Level5
MaterialPinch of sulfur
NameFlame Strike
Range60 feet
SaveDexterity
SchoolEvocation
Secondary Damage4d6
Secondary Damage TypeRadiant
Target10-foot radius, 40-foot-high cylinder centered on a point within range

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