Fear Spell D&D 5E

Hello magic casters of all shapes and sizes! Welcome to my spellbook and thank you so much for checking out 21st episode of our third level spell series. Today we have a truly fantastic spell in store for us today we’re gonna be taking a look at dnd 5e fear spell and although it may sound ominous. Let me tell you it’s actually relatively simple spell and i hope you’re gonna really enjoy it. This fear spell 5e is usable by the bard, sorcerer, warlock and the wizard that is found in the good old players handbook, so we should all have access to it. I absolutely love that it’s usable by so many casters, i also think the arcane trickster gains a ton out of this spell as well. But we’ll get through that a little bit more later. That being said let’s take a quick moment here and check out its mechanics.

Mechanics

So the effect at a glance is as followed: On a failed save, creatures within range drop all held items/objects and become frightened for the duration. The creatures must use their action to dash and move away from the caster, if the creatures move out of line of sight they remake the save.

  • Casting time: 1 Action
  • Range: Self (30ft Cone)
  • Duration: 1 Minute (Concentration)
  • Save: Wis (Success = No Effect)
  • Components: Verbal, Material and Somatic
  • School: Illusion

The cast time is one action, and the range is self but the actual area of effect is a 30-foot cone and it comes from you so it’s quite cool, it’s actually a very decent range. The duration is one minute and it is a concentration spell, the saving throw is wisdom and on a success there is no effect. The components are verbal, material and somatic. if you’re curious about that material component it is a white feather or the heart of a hidden because you know you’re chicken 🙂 and the school is illusion. Which is pretty cool. I mean enchantment you could have worked as well but i think given like the actual flavor of this spell illusion makes a lot more sense. That being said let’s actually dive into that flavor here and check out its full description.

Description

As per this fear spell 5e you do project a phantasmal image of one creature’s worst fears. Of course each and every creature within a 30-foot cone should be succeeded on a wisdom saving throw or else drop whatever it has been holding and also become frightened for a specific duration.

Read more: web dnd 5e spell

Whenever while frightened by this dnd 5e Fear Spell, a creature should make the dash action and also move away from you by a safest route which is one of the currently available routes on each of its turns, unless there was no chance to move anywhere. But if the creature ends its tun in a specific location wherever it does not have line of sight to you of course the creature can also make a wisdom saving throw. On a successful save, the spell will automatically end for that specific creature.

Very cool stuff! Honestly, i just think it’s genius just a genius spell. So there’s a couple things that happen. Drops items and must use its actions to dash. That is awesome. Anything that affects action economy is super great in 5e. I love it. The frightened condition if you’re not too familiar with it, disadvantage on ability checks and attack rolls while the source of fears within line of sight and can’t willingly move closer to the source of its fear.

So needless to say if you’re a squishy caster or a rogue this is great for you. Honestly, i think the arcane trickster gains a ton out of this. They gain that kind of more tendency towards illusion spells and at the same time this is really good for putting distance between themselves and the enemy. Basically if you’re trying to be a stealth archer this is kind of a way to go about it.

It might also be worth noting as well that due to the sheer flavor of this spell, it can provide you with a lot of insight into your opponent. I mean that could technically be considered an alternative use i guess but it’s just directly in there. So odds are they’re gonna shout out with their worst fears upon seeing and i’d make argument that the caster should be aware of what they’re conjuring up as well. So it is interesting.

This is kind of like a significantly a better version of cause fear so if you’ve had good luck with cause fear makes sense that going with the real mcCoy. It would greatly benefit you as well. Now let’s take a quick look at some alternative uses here.

Alternative Uses

So the first thing i want to point out is if you’re in a fight that looks too difficult for whoever’s challenging, this is a great way of being able to punch up. Not only are they going to move away from the target but they’re also gonna drop their weapon which is incredibly important as well. So i could really help to give your fighter an edge or barbarian or whoever’s in the frontline tank.

Outside of that this is a great way of just balancing encounters in general. You can affect multiple opponents you would destroy their action life’s pretty good when you’re dealing with it. They’re not really a threat if they were to use their action and if you have a lot of range support or a lot of high piling mobile characters then even using the dash action it’s not really gonna help them out too much.

Another great way to use this is actually running a wave. If you are at a position where you’re low on health, low on resources and things just are zone your way. This is an almost surefire way of escaping assuming they fail that save. So it’s pretty good stuff, not only are they gonna be putting more distance on your behalf through dashing away from you but you’re gonna be running away too. So, it does make a lot of sense.

Attributes Of Fear Spell D&D 5E

Casting Time1 action
ClassesBard, Sorcerer, Warlock, Wizard
ComponentsV S M
ConcentrationYes
DurationUp to 1 minute
Level3
MaterialA white feather or the heart of a hen
NameFear
RangeSelf (30-foot radius)
SchoolIllusion
TargetEach creature in a 30-foot cone
Conclusion

That being said! Let me know how you would use a spell down beneath in the comment section. Also be sure to mention any questions, comments, or concerns you have regarding it. That being said! i hope you all have a great day and as always happy casting everyone.

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