Casting Time: 1 Minute
Components: V, S, M *
Duration: 8 Hours
Attack/Save: WIS Save
Damage/Effect: Communication (…)
This spell shall shape the creature’s dreams. Select a creature that known to you like the target of this spell. The target should be on a same plane of existence like you. The creature’s which do not sleep like the elves, can not be contacted by this dream 5e spell. Even you, or a willing creature that you touch, enters a trance state, acting like a messenger. While in a trance, the messenger is always be aware of his or else her surroundings, but it can not take the actions or else move.
Suppose, if a target is asleep, then the messenger appear in a target’s dreams and even it can converse with a target as long as it remains asleep, via a duration of the spell. The messenger could be emerge from a trance at any time, even though by ending an effect of a spell early. However the target shall recall a dream perfectly upon waking. Suppose, if a target has been awake whenever you cast the spell, then the messenger knows about it, and also capable of either end the trance (and the spell) or else wait for a target in order to fall asleep, at which point a messenger appear in a target’s dreams.
You also have a chance to make the messenger appear monstrous and also terrifying to a target. Suppose, if you do so, then the messenger can deliver a message of not more than ten words and even then a target should make a wisdom saving throw. However, on a failed save, the echoes of the phantasmal monstrosity spawn a nightmare which lasts a duration of the target’s sleep and it prevents a target from gaining any benefit from that specific rest. So in an addition, whenever the target wakes up, then it shall take 3d6 psychic damage.
Suppose, if you have a specific body part, lock of hair, clipping from a nail, or even similar portion of the target’s body, then the target shall make its saving throw with some disadvantage.