DnD 5E Disintegrate Spell

As a Disintegrate 5e spell a thin green ray will spring from a pointing finger of your’s to a specific target which you can able to see within a range. Of course the target could be a creature, an object, or else the creation of a magical force, like the wall created by the wall of force.

Basically, a creature targeted by this dnd 5e Disintegrate spell should make a dexterity saving throw. But on a failed save, the target actually takes 10d6+40 force damage. Perhaps, if this specific damage would reduced the target to 0 hit points, then it is disintegrated.

Probably, a Disintegrated creature and also everything it was wearing and carrying, but except the magic items, were reduced to a pile of fine gray dust. The creature can be restored to the life only by means of a True Resurrection or by a wish 5e spell.

This 5e Disintegrate spell would automatically disintegrates a large or a smaller nonmagical object or the creation of a magical force. Suppose, the target was a huge or larger object or else the creation of force, then this spell disintegrates a 10-foot-cube portion of it. Basically, a magic item has been unaffected by this spell.

At Higher Levels:

When you cast this d&d Disintegrate spell by using the spell slot of 7th level or higher, the damage actually increases by 3d6 for each slot level above 6th.

Attributes Of Disintegrate 5E

Casting Time1 action
ClassesSorcerer, Wizard
ComponentsV S M
Damage10d6+40
Damage TypeForce
DurationInstantaneous
Higher Spell Slot DescWhen you cast this spell using a spell slot of 7th level or higher, the damage increases by 3d6 for each slot level above 6th.
Higher Spell Slot Dice3
Higher Spell Slot DieD6
Level6
MaterialA lodestone and a pinch of dust
NameDisintegrate
Range60 feet
SchoolTransmutation
TargetA target you can see within range

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