In dnd 5e destructive wave you can strike the ground and creating the burst of divine energy which would ripple outward from you. Actually, each of the creature which you’ve chosen within 30 feet of you must be succeeded on a constitution saving throw or should take 5d6 thunder damage, as well as up to 5d6 radiant or necrotic damage (depends on your choice), and be knocked prone too.
Actually a creature which has been succeeded or succeeds on its saving throw would take half as much damage and isn’t knocked prone.
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D&D 5E Destructive Wave Attributes
|Casting Time||1 action|
|Range||Self (30-foot radius)|