Daylight (Sunlight) 5E Spell

Hello magic casters of all shapes and sizes! Welcome to my spellbook and thank you so much for checking out the 14th episode of our 3rd level spell series. Today we have a very sadly disappointing spell in store for us today. It’s not particularly as egregious as fine traps but i would put them in the same ballpark of disappointment we’re talking about dnd 5e daylight spell this spell is usable by the cleric (cleric spells 5e), druid, paladin, ranger and sorcerer and it is found in the players handbook. I have very strong feelings about this but let’s take a quick look at its mechanics regardless so we can break it down a little bit.


The effect at a glance is as followed: Create a sphere of bright light, that also extends dim light for another 60feet. If the spell is cast on an object it moves, its location changes with the object. The spell also dispells areas of magical darkness of 3rd level or lower. Very interesting stuff.

  • Casting time: 1 Action
  • Range: 60ft (60ft sphere)
  • Duration: 1 hour
  • Components: Verbal and Somatic
  • School: Evocation

Cast time is one action, it’s range is 60 feet and it provides a 60-foot sphere. The duration is one hour, the components are verbal and somatic and the school is evocation. Now let’s quickly check out the full description here and break this spell down a little bit and i’ll go over my grievances with it as well. Make sure to read dnd 5e dawn.


Actually in Daylight 5E Spell, one of the 60-foot-radius spheres of the light spreads out from the specific point that you’ve chosen within a range. Normally, the sphere is bright light and it sheds dim light for an extra 60 foot. Suppose, if you do chose a point on an object which you’re holding or else one which hasn’t being worn or carried and the light would shine from an object with and also moves with it.

With an opaque object it would completely covering an affected creatures and the opaque objects are like bowl or a helm, blocks the light. If any of this dnd 5e Daylight spell’s area would been overlap with an area of darkness created by a spell of or else lower and the spell which has been created the darkness was dispelled.

Also check: magic circle 5e spell

Very interesting stuff! so in more ways than not this is an answer to the second-level spell darkness. Now the reason i have a particular grievance with this spell is despite the fact that it is named daylight, this spell does not provide sunlight to any capacity. So if you were hoping to get the jump on some vampires for example sadly not the case there’s a sage advice, a little snip about it but it’s very disappointing.

So essentially it’s a glorified light spell i guess, i don’t like the fact that this consumes a third-level spell slot. Especially considering the fact that so many third levels are so great and in 5e when something like dark vision is super easy to come by and a lot of classes already have it not to mention dark vision itself is only a second level spell slot and there’s a ton of items in the game that can help you get around that. It just it feels a little bit hallow to me like i think this was just created as a direct answer to darkness i really do.

In terms of how it go bow fixing it i’d make it more akin to flaming sphere something that you could move independent as a bonus action up to certain distance through that same rationale make it a concentration spell and provide something like 2d10 radiant damage on a hit.

Something like that i think it would be a fair compromise that kind of put it more so in line with a couple other third level spells but i don’t i’ll leave that up for you to decide! Here is our one more very interesting spell darkness 5e.

let me know how you would go about changing the spell down beneath in the comment section or if you think it’s perfect the way it is let me know why down there as well. That being said, let’s take a quick look at some alternative uses here. You may also like to read sunburst 5e.

Alternative Uses

So some of the better uses i could think of was firstly this is a great way to get around kind of darker environment so if you’re fighting at night or if you’re fighting in caves and all of you for some reason don’t have access to dark vision this is a great way of making sure that combat. Do check this dispel magic 5e article.

It’s gonna be more or less unemployed which is super nice. Outside of that this is a great way of signaling other events for example cast the spell on an arrow and shoot it straight up into the sky, that’s almost guaranteed to be noticed and in turn might signal a restful plan to continue.

Along the same vein of thought this is a great way of attracting aggro to one particular party member. For example have the paddling cast this on their sword  and stand alone in a field or presumably alone. Meanwhile the rest of the parties in the bushes awaiting a sneak attack. So i think those are all fair ways of using the spell. Keep reading our blog posts like 5e sunbeam.

Attributes Of d&d 5e Daylight spell
Casting Time1 action
ClassesCleric, Druid, Paladin, Ranger, Sorcerer
ComponentsV S
Duration1 hour
Range60 feet
TargetA point you choose within range

That being said! let me know how you would use it down beneath in the comment section. Also be sure to mention any questions, comments, concerns or stories you may have regarding daylight. That being said i hope you all have a great day and as always happy casting everyone. If you’re interested to read our articles then we recommend you to go with light 5e spell too.

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