One of the humanoids of your choice which you able to see within a specific range should be succeeded on a wisdom saving throw or else become charmed by you for a duration. Because the target has been charmed in this way, a twisted crown of jagged iron would appear on its head and also a madness glows in its eyes.
Basically, the charmed target must be use its action before moving to each of its turns for making a melee attack which is against a creature other than itself which you mentally choose. So the target can act normally on its turn if you do chose no creature or if none are within its reach.
Any how, on your subsequent turns, you should use your action for maintaining the control over the target, or else the spell will end. Of course, also the target can make a Wisdom saving throw at end of each of its turns. Finally the spell will end on its success.
Attributes Of Crown of Madness 5E Spell
|Casting Time||1 action|
|Duration||Concentration, up to 1 minute|
|Classes||Bard, Sorcerer, Warlock, Wizard|
|Name||Crown of Madness|