Create Homunculus 5E Spell

It is  a spell taken from Xanathar’s Guide To Everything.


Level: 6
Casting time: 1 Hour
Range: Touch
Components: V, S, M (clay, ash, and mandrake root, all of which the spell consumes, and a jewel-encrusted dagger worth at least 1,000 gp)
Duration: Instantaneous

While talking an intricate incantation, you do cut yourself by using a jewel-encrusted dagger, taking 2d4 piercing damage which can not be reduced in any way. You’re then drip your blood on the spell’s but other components and also touch them, simply by transforming them into a special construct which is known as homunculus. All of its statistics are in the Monster Manual.  It is almost your faithful companion and of course it dies if you die.

Anyway when you finish the long rest, you are allowed to spend up to half of your Hit Dice if this homunculus is on the similar plane of existence as you. But whenever you do so, roll each die and also add your Constitution modifier to it. Almost your hit point maximum has been reduced by the total and also the homunculus’s hit point maximum and also the current hit points are both shall increase by it.

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However this process shall be reduced you for not lower than 1 hit point. Also the change for your and also the homunculus’s hit points will end whenever you finish your next long rest. The reduction for your hit point maximum can not be removed by any means before then, but except by the homunculus’s death. You can easily have only one homunculus simultaneously. However if you cast this spell while your homunculus lives, the spell fails.

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