You take the weather into your control within 5 miles of you for a particular duration. You also must be outdoors for cast this spell. So moving to a place where you do not have a perfect path to the sky actually ends the spell early.
Whenever you cast this spell, you can change the current weather conditions, those are determined by the DM based on the climate and also the season. You have the capability to change different types of weather conditions such as precipitation, temperature, and wind.
It normally takes 1d4x10 minutes for the new conditions to take an effect. Once they do so, you able to change the conditions once again. Whenever the end of this spell, the weather gradually returns to its normal condition.
But when you change the weather conditions and then find a current condition on the below mentioned tables and also change its stage by one, up or down. Whenever changing the wind, you can easily change its direction too.
Stage 1 – Clear
Stage 2 – Light clouds
Stage 3 – Overcast or ground fog
Stage 4 – Rain, hail or snow
Stage 5 – Torrential rain, driving hail or Blizzard
Stage 1 – Unbearable heat
Stage 2 – Hot
Stage 3 – Warm
Stage 4 – Cool
Stage 5 – Cold
Stage 6 – Arctic cold
Stage 1 – Calm
Stage 2 – Moderate wind
Stage 3 – Strong wind
Stage 4 – Gale
Stage 5 – Storm
Attributes Of Control Weather 5E Spell
|Casting Time||10 minutes|
|Classes||Cleric, Druid, Wizard|
|Components||V S M|
|Duration||Up to 8 hours|
|Material||Burning incense and bits of earth and wood mixed in water|
|Range||Self (5-mile radius)|
|Target||The weather within 5 miles of you|