Being of this conjure minor elementals 5e spell you would summon to be elementals which would appear in an unoccupied spaces which you could see within a range. You can also select one of the below mentioned options for what it appears.
- One elemental of Challenge Rating 2 or lower
- Two Elementals of Challenge Rating 1 or lower
- Four Elementals of Challenge Rating 1/2 or lower
- Eight Elementals of Challenge Rating 1/4 or lower.
An elemental has been summoned by this particular spell shall disappear whenever it drops to 0 Hit points or else whenever the spell ends.
The summoned creatures are so much friendly for you and also for your companions. Roll an Initiative for the summoned creatures as a group, which usually has its own turns. They normally obey any verbal commands which you normally issue to them (no action required by you). If you do not issue any commands for them, they shall defend themselves from the Hostile creatures, but otherwise it may take no Actions. Here the DM has the creature’s Statistics.
At Higher Levels:
Whenever you cast this specific spell by using the certain higher-level spell slots, you are even able to select one of the summoning options above, and even more creatures will appear – twice as many with a 6th-level slot and also three times as many with an 8th-level slot.
Also read: d&d 5e continual flame spell
Attributes Of Conjure Minor Elementals 5E Spell
|Casting Time||1 minute|
|Duration||Up to 1 hour|
|Higher Spell Slot Desc||When you cast this spell using certain higher-level Spell Slots, you choose one of the summoning options above, and more creatures appear - twice as many with a 6th-level slot and three times as many with an 8th-level slot|
|Name||Conjure Minor Elementals|
|Target||Unoccupied spaces that you can see within range|