Commune 5E Spell

As per this commune dnd spell you do contact your deity or else a divine proxy and it ask up to three questions which could be answered with a yes or no type. Of course you should ask your questions before the end of the spell. However you do receive one of the correct answers for each question.

The divine beings are not necessarily omniscient, so you might be receive an “unclear” as an answer if the question pertains for some information which lies beyond the deity’s knowledge. In a particular case where a one-word could be misleading or else contrary to a deity’s interests, of course the DM might be offering a short phrase like an answer instead.

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If you do cast a spell two or more times before finishing your next Long Rest, there is a cumulative 25 percent chance for each casting after the first which you get no answer. The DM shall make this roll in Secret.

Attributes Of Commune 5E Spell

Casting Time1 minute
ClassesCleric
Components
V S M
Duration1 minute
Level5
MaterialIncense and a vial of holy or unholy water
NameCommune
RangeSelf
RitualYes
SchoolDivination
TargetSelf

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