5e Spell Command

If you would like to dnd 5e command spell ideas then you should read this full article and you will get all of its uses too. So once check this blog post now and then you will get to know all about it.

Still if you wanna ask any aspect about this dnd 5e spell then you can ask us through the below comment section. We will respond as soon as possible.

Overview Of 5E Spell Command

Actually, in 5e spell command you do speak one-word command to the creature which you can able to see within a range.

Meanwhile, the target should be succeeded on the wisdom saving throw or else should follow the command on its very next turn.

Basically, this dnd 5e spell command has no effects while if the target was an undead, if it unable to understand your language or else if your command is directly harmful to it.

Actually, some of the typical commands and also their effects do follow. Of course, you might’ve issued a command other than one has described here. For an instance, if you if the target can not follow your command and then there your spell will end.

Approach: As per this dnd 5e command the target would move toward you by the shortest and also by the most direct route, If it moves within 5 feet of you then it would be ending its turn.

Drop: The target would drop whatever it’s holding and then it will end its turn.

Flee: The target do spend its turn by moving away from you by the fastest available means.

Grovel: The target will fall prone and then it ends its turn.

Halt: As per this dnd command, the target does not move and would take none of the actions. Basically, a flying creature stays aloft, and also provided which it was able to do so.

But if it must be move to stay aloft and then it flies the minimum distance which is needed to remain in the air.

At Higher Levels Of Command DnD 5E Spell

Whenever you cast this command spell 5e by using the spell slot of 2nd level or more than it and you can affect one additional creature for each slot which is above the 1st level. But the creatures should be within 30 feet of each other whenever you target them.

Command DnD 5E Attributes

Casting Time1 action
ClassesCleric, Paladin, Warlock
ComponentsV
Duration1 round
Higher Spell Slot DescWhen you cast this spell using a spell slot of 2nd level or higher, you can affect one additional creature for each slot level above 1st. The creatures must be within 30 feet of each other when you target them.
Level1
NameCommand
Range60 feet
SchoolEnchantment
TargetA creature you can see within range

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