Next time when you hit a creature by using a weapon attack (normally melee weapon attack) before the end of this spell. Normally, the 5e weapon would gleam with the astral radiance like you do strike.
Actually, in Branding Smite spell 5e the attack actually deals an extra 2d6 radiant damage to the target, which becomes visible whenever if its invisible and of course the target normally sheds dim light in a 5-foot radius and it can not becomes invisible until the end of this spell.
At Higher Levels:
Whenever you do cast this spell by using the spell slot of 3rd level or higher and also the extra damage would increase by 1d6 for each and every slot of above the 2nd level.
Attributes of Branding Smite d&d 5e
|Casting Time||1 bonus action|
|Duration||Up to 1 minute|
|Higher Spell Slot Desc||When you cast this spell using a spell slot of 3rd level or higher, the extra damage increases by 1d6 for each slot level above 2nd.|
|Higher Spell Slot Dice||1|
|Higher Spell Slot Die||d6|