Black Tentacles DnD 5E Spell

Level:4th
Casting Time:1 Action
Range/Area:90 ft
Components:V, S, M *
Duration:1 Minute
School:Conjuration
Attack/Save:DEX Save
Damage/Effect: Bludgeoning

The Squirming, ebony tentacles shall be filled a 20-foot square on the ground which you could see within a specific range. For a particular duration, all these tentacles shall be turn a ground in an area into the difficult terrain.

Whenever the creature enters an affected area for the first time on a specific turn or else starts its turn over there, however the creature should be succeeded on a Dexterity saving throw or else take 3d6 bludgeoning damage and be restrained by a tentacles unless until a spell ends. Basically, a creature which starts its turn in an area and also is already restrained by a tentacle takes 3d6 bludgeoning damage.

Our visitors frequently visit arms of hadar spell 5e

A creature that restrained by the tentacles could be used its action for making a strength or dexterity check (depends upon its choice) against to your spell save DC. On a success, it frees itself.

Leave a Comment