Arcanist’s Magic Aura DnD 5E Spell

Hello magic casters of all shapes and sizes! Welcome to my spellbook and thank you so much for checking out the 6th episode of our second level spell series. Today we’re gonna be taking a look at a really cool one actually, this is another one that i haven’t played with personally but i really do think it lends itself to a particular style of playing the game and you know without spoiling too much let’s just say i wouldn’t be so quick to write it off.

This is certainly something to bring up during the session zero though at least the rough guidelines that this spell effects i’ll get into that a little bit later. In any case today we’re gonna be taking a look at arcanist’s magic aura 5e also known as nystul’s magic aura 5e it is usable by the wizard and naturally through extension anyone else with access to their spell list and it is found in the players handbook so we should all have access to it. Fantastic stuff, let’s move on to the mechanics and kind of look at what we’re talking about.

Mechanics

Level: 2nd
Casting Time: 1 Action
Range/Area: Touch
Components: V, S, M *
Duration: 24 Hours
School: Illusion
Attack/Save: None
Damage/Effect: Deception

Your cast time is the standard one action, your range is touch, the duration is little bit weird so it’s 24 hours for the spell itself but if it’s casted for 30 days with the same effect on the same object or creature and that is an important distinction. It becomes until dispelled. So very similar to our key and lock. Basically it says always active unless yet hit with dispel magic which is very interesting stuff.

The components are the holy trinity somatic, material and verbal. Somatic means you have to gesture with one hand, the material component is a small square of silk it is not consumed so just a component pouch will work and the verbal component implies if to speak forth an incantation. And the school is illusion which is really exciting because there aren’t other ton of illusion spells and early levels so it’s just really refreshing to have one after a while.

In terms of the effect at least at a glance: Chose one or both of the following effects apply them to an object not worn or carried, or a willing creature. The first one is false aura; change the way the target appears to spells and magical effects that detect magical auras. A good example of me to detect magic. or Mask: You change the way the target appears to spells and magical effects that detect creature types or alignment.

Some good examples would be divine sayings, the symbol spell, protection from evil and good that kind of stuff. Fantastic now that we have established the basics let’s move on to the the full description.

Description

Here you do place an illusion on a particular creature or even an object that you touch so that a divination spell reveal the false information regarding of it. The target could be a willing creature or else an object which is not being carried or else worn by an another creature. Whenever you cast the spell, select one or both the following effects.

Here the effect lasts for a particular duration. If you do cast this Arcanist’s Magic Aura DnD 5E Spell on a similar creature or else an object every day for 30 days, simply by placing a same effect on it each time, the illusion shall be last until it has been dispelled.

You can also read cordon of arrows dnd 5e spell

False Aura: You do change a way the target that shall appear for the spells and also for the magical effects, like the detect magic, which detects the magical auras. You can easily make a nonmagical object appear magical, usually here a magical object appear the nonmagical, or else change an object’s magical aura so that it shall appear to belong to the specific school magic which could select. Whenever you shall use this effect on an object, you may also make the false magic apparent for any creature which handles the item.

Mask: Here you may change the way a target shall appear for the spells and also for the magical effects which shall detect the creature types, like the paladin’s Divine Sense or the trigger of a symbol spell. You can select any creature type and even the other spells the magical effects treat the target as if it was a creature of that specific type or of that alignment.

Very very cool stuff here. So a couple things i would like to point out first and foremost the way false or is written implies that you cannot use it to hide certain magical effects while making other ones predominant.

For example if you have a sword that does +1 damage but there it’s cursed so that every time you would kill a creature with it you inflict one damage on yourself it would be possible for you to mask that curse while making that +1 magical effect appear basically non-hidden for lack of a better term which is a very interesting stuff.

And the ability to allow virtually any creature that handles the item to know what its magical effects are leads to a ton of very interesting roleplay scenarios with regards to fairly high intelligent beasts or NPCs since it doesn’t specify they have to be humanoid or of any particular type.

It makes logical sense that if you were to cast false aura on a mundane item making it seem incredibly dangerous and cursed that should even a lower intelligence based beast and come to contact with it, it would probably scare them off. At least that’s my interpretation of the spell. Once again run a faster GM but i think it makes a lot of sense to me.

Now let’s move on to Mask; so mask it s pretty interesting one in terms of what it applies to. So there are couple campaigns that i could see this being relatively powerful in especially when it comes to various forms of espionage we are dealing with things that aren’t exactly from the material plane and use a lot of scrying abilities.

I think this would be relatively interesting to use against them. In any case speculation aside let’s take a look at some more specific alternative uses that i was able to think of.

Alternative Uses

Now this is a little bit of a cheesy one granted but i could imagine a lot of you having a lot of fun with this. This would be an absolutely hilarious way to mess with players it’s a fairly low level spell not a lot of people know about it this is my first time really taking a look at it to be honest with you. I can’t even remember glancing over it but it says it’s in the basic rules so i guess i would have had to a bunch of times.

In any case it’s just a great way to mess with characters that’s more of a DM using it kind of application but still i’m counting it another cool way of using this would be to increase the value of items as you barter them and sell them to store and shops. I would probably impose a limitation on this. But i mean getting a couple extra gold out of an arrangement sounds fair to me.

Another cool way to use it and we did touch on this a little bit earlier is to disguise curses i really think that’s fantastic it’s just a very creative way of using it since the effect can become adoration can become until dispelled it really lends itself heavily to that form of application.

Also if you have a secret identity to protect look let’s say you’re an ass maar who is trying to come across is just a regular human then this would be a great way to keep that identity of yours secret and possibly flee prosecution or scrying means or anything like that it’d be a very very cool. In any case that’s all i could really think of i’m sure there’s a lot more.

Conclusion

So, if you can think of any alternative uses, interesting ways to use this spell or any cool stories please put it down in the comment section i would really appreciate it. I love hearing from you guys and it just helps contribute to a better fundamental understanding of the game. So i just really appreciate it, thank you so much. I hope you all have a wonderful day and as always happy casting everyone.

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