Alarm 5E Spell

Hello magic casters of all shapes and sizes! Welcome to my spellbook and thank you so much for checking out the 2nd episode of our first level spell series. Today we’re going to be taking a look at dnd 5e alarm spell now this classic gem is usable by the ranger, wizard and the artificer and it is found in the players handbook. Along this article you can also check out is longstrider good 5e. Let us take a quick look at some mechanics here.


  • Level: 1st
  • Casting Time: 1 Minute (Ritual)
  • Range/Area: 30 ft
  • Components: V, S, M
  • Duration: 8 Hours
  • School: Abjuration
  • Attack/Save: None
  • Damage/Effect: Detection

The cast time is one minute with a ritual tag over it. What this means if you are a ritual caster you can take an additional hour to cast this spell and if you do you can cast it without using a spell slot which is super useful in those long campaign sessions. The range is 30 feet, the duration is instantaneous.

The components are somatic, material and verbal meaning you have to gesture with one hand there are material components that are not consumed and you must speak forth an incantation. The material component if you’re curious is a tiny bell and piece of fine silver wire and the school is abjuration. Feel free to check out expeditious retreat 5e spell.

The effect at a glance is as followed: Choose a door or a window that fits within a 20ft cube. Whenever a non-designated tiny or larger creature touches the area. An audible alarm sounds or mental alarm sounds. Now let’s take a look at the full description here. Just so we are all on the same page. Please make sure to check out cure wounds 5e too.


As per this d&d 5e spell you do set an Alarm against unwanted intrusion. Just chose a door, a window, or an area within a range which is not longer than a 20-foot cube. But until the end of this spell, an alarm alerts you during a tiny or a larger creature touches or enters the warded area. But when you cast the 5e Alarm spell, you can easily designate creatures which will not set off the alarm.

You even also select whether the alarm is mental or audible. Basically, a mental alarm will alert you by a ping in your mind if you’re within 1 mile of the warded area. This ping normally awakens you while you’re sleeping. Even an audible 5e Alarm produces the sound of a hand bell for 10 seconds within a range of 60 feet. You can know more about jump 5e spell

Very cool stuff here! You can see how this is might be incredibly useful. Especially if you’re in a party with a very low passive perception scores. Now let’s take a look at some alternative uses here.

Alternative Uses

It might be worth noting that you could very easily effectively use this as a first line of defense if you are in a potentially hostile environment. This might actually help you get an advantage on tracking a person for example set up of the alarm spell around their presidents and when it goes off then you can start following them.

That way you’re not stuck waiting all night right!  Alternatively you could use this to further fortify your campground and make us you can get a long or a short rest and heck of a lot easier.

I would also let this be used on items as well, so that way you can be alerted if a letter gets opened or if someone’s going through your stuff i think that would be an incredibly effective tools for DMs especially if they’re having a particular problem with one party member stealing another party’s member’s stuff and they could use alarm just grab magic initiate or whatever or even a spell scroll might work.

Attributes Of Alarm Spell 5E

Casting Time1 minute
ClassesRanger, Wizard
ComponentsV S M
Duration8 hours
Materiala tiny bell and a piece of fine silver wire
Range30 feet
TargetA door, a window, or an area within range that is no larger than a 20-foot cube

I hope you all have a wonderful day and if you can think of any other alternative uses for this spell i’d love to hear it down beneath. Thank you so much guys.

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