You draw a moisture from the every creature within a 30-foot cube which is centered on a point that you chose within a specific range. Each and every creature in that specific area should make a constitution saving throw. Actually, the constructs and the undead are not affected and even the plants and and also the water elementals make this saving throw with the disadvantage. So a creature can take 10d8 necrotic damage on a failed save or else half as much damage on a successful one.
Also check barkskin 5e spell
Attributes Of Abi-Dalzim’s Horrid Wilting 5E Spell
Casting Time | 1 Action |
---|---|
Classes | Sorcerer, Wizard |
Components | V S M* |
Duration | Instantaneous |
Level | 8 |
Name | Abi-Dalzim's Horrid Wilting |
Range | 150 ft |
School | Necromancy |