DnD 5E Spells (Officially Launched)

Hello dungeon & dragons folks! are you eagerly waiting for dnd 5e spells list ? If your answer is yes! then you have selected the perfect website to have lots of spells information such as dnd 5e spells by school, by level and also by damage type.

There are so many types of spells we have in the dnd role playing 5th edition like dnd 5e spells by class such as cleric, druid, wizard, sorcerer, bard, paladin and also warlock. Once check the below spells tables we have mentioned.

DnD 5E Spells List

Name Of SpellLevel
Cure Wounds1st
Thunderwave1st
Hellish Rebuke1st
Shatter2nd
Sacred FlameCantrip
ThaumaturgyCantrip
Guiding Bolt1st
Fire BoltCantrip
Hunter's Mark1st
Enlarge/Reduce2nd
Geas5th
True Polymorph9th
Spiritual Weapon2nd
Protection from Evil and Good1st
Ray of FrostCantrip
Command1st
Burning Hands1st
Scrying5th
Chill TouchCantrip
PrestidigitationCantrip
Poison SprayCantrip
SendingEvocation
Bless1st
Identify1st
Hold Person2nd
Moonbeam2nd
Disintegrate6th
MessageCantrip
False Life1st
Faerie Fire1st
Sleep1st
Enhance Ability2nd
Augury2nd
Dimension Door4th
Suggestion2nd
Healing Word1st
Speak with Animals1st
Mass Cure Wounds5th
Inflict Wounds1st
Disguise Self1st
Find Familiar1st
Blight4th
Greater Restoration5th
Finger of Death7th
Charm Person1st
Entangle1st
Confusion4th
Blindness/Deafness2nd
Prayer of Healing2nd
Call Lightning3rd
Name Of The SpellLevel
Produce FlameCantrip
Teleportation Circle5th
Dancing LightsCantrip
Spirit Guardians3rd
Lightning Bolt3rd
Flaming Sphere2nd
Calm Emotions2nd
Speak with Dead3rd
Mass Healing Word3rd
Levitate2nd
Shocking GraspCantrip
Banishment4th
Revivify3rd
Cone of Cold5th
True Resurrection9th
Wish9th
Create or Destroy Water1st
Blur2nd
Dominate Person5th
Ice Storm4th
Dominate Monster8th
Lesser Restoration2nd
Alter Self2nd
Gust of Wind2nd
Conjure Elemental5th
Raise Dead5th
Clairvoyance3rd
Haste3rd
Legend Lore5th
Fear3rd
Magic Circle3rd
Heroism1st
Locate Object2nd
Control Water4th
Modify Memory5th
Guardian of Faith4th
Animate Dead3rd
Cloudkill5th
Heat Metal2nd
Chain Lightning6th
Detect Evil and Good1st
Mass Suggestion6th
Sunbeam6th
Blink3rd
Hallow5th
Circle of Death6th
Alarm1st
Seeming5th
Goodberry1st
Forcecage7th
Name Of SpellLevel
Heroes' Feast6th
Eyebite6th
Tongues3rd
Warding Bond2nd
Freedom of Movement4th
Expeditious Retreat1st
Etherealness7th
Sanctuary1st
Hold Monster5th
Commune5th
Feather Fall1st
Telekinesis5th
Color Spray1st
Simulacrum7th
Acid Splash1st
Bane1st
Fabricate4th
Ray of Enfeeblement2nd
Silent Image1st
Vicious MockeryCantrip
Tasha's Hideous Laughter1st
Detect Thoughts2nd
Enthrall2nd
Zone of Truth2nd
Divine Favor1st
Stoneskin4th
Shield of Faith1st
Fire Shield4th
Plant Growth3rd
Control Weather8th
Beacon of Hope3rd
Grease1st
Wind Wall3rd
Foresight9th
Mirror Image2nd
Knock2nd
Gaseous Form3rd
Imprisonment9th
Flame Strike5th
Create Food and Water3rd
Insect Plague5th
Fog Cloud1st
Remove Curse3rd
Stinking Cloud3rd
Longstrider1st
Scorching Ray2nd
Contact Other Plane5th
Minor IllusionCantrip
Sleet Storm3rd
Illusory Script1st
Name OF The SpellLevel
Prismatic Wall9th
Spike Growth2nd
Plane Shift7th
Greater Invisibility4th
Death Ward4th
Power Word Stun8th
Tree Stride5th
Meld into Stone3rd
Aid2nd
Regenerate7th
Mind Blank8th
Mage Handcantrip
Teleport7th
Vampiric Touch3rd
Reincarnate5th
Locate Creature4th
Planar Binding5th
Magic Weapon2nd
Water Walk3rd
Gentle Repose2nd
Giant Insect4th
Mordenkainen's Private Sanctum4th
Feeblemind8th
Create Undead6th
Compulsion4th
Harm6th
Silence2nd
Pass without Trace2nd
Divine Word7th
Major Image3rd
Mordenkainen's Magnificent Mansion7th
Dominate Beast4th
Astral Projection9th
Slow3rd
Conjure Fey6th
Bestow Curse3rd
Animal Messenger2nd
Speak with Plants3rd
Conjure Minor Elementals4th
Prismatic Spray7th
Hypnotic Pattern3rd
Shapechange9th
Conjure Animals3rd
Arcane Eye4th
Earthquake8th
Conjure Celestial7th
Transport via Plants6th
Protection from Poison2nd
Phantom Steed3rd
Sunburst8th
Name Of SpellLevel
Comprehend Languages1st
Flesh to Stone6th
Hallucinatory Terrain4th
Mage Armor1st
Dispel Evil and Good5th
Detect Poison and Disease1st
DruidcraftCantrip
Wall of Stone5th
Phantasmal Killer4th
Spare the DyingCantrip
Power Word Kill9th
Protection from Energy3rd
Commune with Nature5th
Spider Climb2nd
Magic Jar6th
Mordenkainen's Faithful Hound4th
Animal Friendship1st
Forbiddance6th
Find Steed2nd
Planar Ally6th
Meteor Swarm9th
Flame Blade2nd
Fire Storm7th
Nondetection3rd
Globe of Invulnerability6th
Guards and Wards6th
Wall of Thorns6th
Mislead5th
Mendingcantrip
Contagion5th
Melf's Acid Arrow2nd
Holy Aura8th
Conjure Woodland Beings4th
Find Traps2nd
Storm of Vengeance9th
Mirage Arcane7th
Glyph of Warding3rd
Rope Trick2nd
Rary's Telepathic Bond5th
Passwall5th
Misty Step2nd
Reverse Gravity7th
Antipathy/Sympathy8th
Contingency6th
Evard's Black Tentacles4th
Animate Objects5th
Blade Barrier6th
Stone Shape4th
Glibness8th
Delayed Blast Fireball7th
Name Of The SpellLevel
Sequester7th
Arcane Hand5th
Word of Recall6th
Water Breathing3rd
Wind Walk6th
Wall of Force5th
Unseen Servant1st
Daylight3rd
ShillelaghCantrip
Arcanist's Magic Aura2nd
Magic Mouth2nd
Locate Animals or Plants2nd
Awaken5th
Clone8th
Wall of Ice6th
Fireball3rd
Programmed Illusion6th
Antimagic Field8th
Jump1st
Magic Missile1st
Eldritch BlastCantrip
GuidanceCantrip
Dream5th
Gate9th
Web2nd
Incendiary Cloud8th
Otto's Irresistible Dance6th
Find the Path6th
Counterspell3rd
Tenser's Floating Disk1st
Otiluke's Freezing Sphere6th
Purify Food and Drink1st
Demiplane8th
Move Earth6th
Otiluke's Resilient Sphere4th
Animal Shapes8th
Barkskin2nd
Detect Magic1st
True StrikeCantrip
Mass Heal9th
Invisibility2nd
Dispel Magic3rd
Continual Flame2nd
Leomund's Tiny Hut3rd
Darkvision2nd
Arcane Sword7th
Ray of Sickness1st
Fly3rd
Arcane Lock2nd
Name Of The SpellLevel
Antilife Shell5th
Leomund's Secret Chest4th
Compelled Duel1st
Divination4th
Time Stop9th
Darkness2nd
Drawmij's Instant Summons6th
True Seeing6th
ThunderclapCantrip
Symbol7th
Earth Tremor1st
See Invisibility2nd
Project Image7th
Maze8th
Polymorph4th
LightCantrip
Shield1st
Resurrection7th
Searing Smite1st
Heal6th
Creation5th
Skywrite2nd
Beast Bond1st
Hail of Thorns1st
Snilloc's Snowball Swarm2nd
Weird9th
Dust Devil2nd
Sword BurstCantrip
Ensnaring Strike1st
FrostbiteCantrip
Beast Sense2nd
ResistanceCantrip
Wrathful Smite1st
Blade WardCantrip
Create BonfireCantrip
Thorn WhipCantrip
Aganazzar's Scorcher2nd
Ice Knife1st
Armor of Agathys1st
Lightning LureCantrip
Lightning Arrow3rd
Dissonant Whispers1st
Warding Wind2nd
Chromatic Orb1st
Earthbind2nd
Witch Bolt1st
Branding Smite2nd
Control FlamesCantrip
Crown of Madness2nd
Thunderous Smite1st

Spells By Class

  1. Artificer Spells
  2. Bard Spells
  3. Best Cleric Spells
  4. Druid Spells
  5. Paladin Spells
  6. Ranger Spells
  7. Sorcerer Spells
  8. Warlock Spells
  9. Wizard Spells 5E

Spellcasting

From the above tables you’ve seen so many types of d&d 5e spells, but from them each and every spell do follow some rules. Now we’re going to share those rules with you. Let’s check out.

Normally, the magic do permeates fantasy gaming worlds and also they frequently appears in the form of a spell. The moto of this section is to provide all the rules for casting spells. Actually, different character classes have some distinctive ways of learning and preparing their spells and also monsters use spells in some unique ways. So, regardless of its source, a spell do follow the rules.

What Is A Spell?

In d&d 5e spell list, a spell is a discrete magical effect, also a single shaping of the magical energies which can suffuse the multiverse into the specific and limited expression. But in casting a spell, a character would carefully plucks at an invisible stands of raw magic suffusing the world, pins them in place in a specific pattern, even sets them vibrating in particular way and after that releases them to unleash a desired effect-actually, in most of the cases and all in a span of seconds.

Every spell can be a versatile tools, weapons, or even the protective wards. They can easily deal damage or undo it, impose or remove the conditions, drain life energy away and also restore life to the dead.

Many spells are created over the course of the multiverse’s history, and also most of them are long forgotten. But some of them might yet lie recorded in crumbling the spellbooks which are hidden in an ancient ruins or might be trapped in the minds of dead gods. Or else they might someday be reinvented by the character those who has amassed enough power and also wisdom to do so.

Spell Level

Each and every spell has located in various types of levels from 0 (cantrip) to 9. Naturally, a spell’s level is a general indicator of how powerful it is, with some lowly (but still impressive too) the magic missile at 1st level and also the earth–shaking the wish at 9th level.

Cantrips–in this level simple but powerful spells which the characters able to cast almost by the rote–are level 0 only. Basically, the higher level a spellcaster should be to use that particular spell.

Actually, the spell level and also the character level does not correspond directly. So typically, a character has to be at least 7th level, but not 9th level, to cast a 9th–level spell.

Known And Prepared Spells

Make sure before a spellcaster able to use a spell, then he or she must be have the spell firmly fixed in the mind, or else must have the access to the spell in a specific magic item. Also the members of a few classes, which includes the bards and also the sorcerers, have a limited list of spells which they known to be that are always be fixed in the mind. Here the similar thing is true of many magic—by using the monsters. Some other spellcasters, like the clerics, and also the wizards, undergo the process of preparing spells. Normally, this procedure varies for various classes, like detailed in their descriptions.

Any how in each and every case, the number of spells a caster could have fixed in the mind at any given time depends on the character’s level.

Spell Slots

Irrespective of how many spells that caster knows or prepares and he or she can cast only some limited number of spells before resting. Actually, Manipulating a fabric of magic and also channeling its energy into even the simple spell is always physically and mentally taxing and even higher–level spells are even more so. Even though, each of the spellcasting class’s description (except that of the warlock) includes the table which is showing how many spell slots of each spell level a character has capable to use at each character level. For an instance; 3rd–level wizard umara has four 1st–level spell slots and also two 2nd–level slots.

Whenever a character casts the spell, that he or she expends the slot of that specific spell’s level or even higher and effectively “filling” a slot with the spell. You can easily think of a spell slot like a groove of a certain size- small for a 1st–level slot, larger for a spell of higher level. So a 1st–level spell will fit into a slot of any size, but of course a 9th–level spell would fit only in a 9th–level slot. So whenever a umara casts the magic missile, a 1st–level spell, she would spend one of her four 1st–level slots and also she has three remaining.

By finishing a long rest can restore any expended spell slots. Actually, some of the characters and also the monsters have some special abilities which let them cast spells without using the spell slots. For an example, a monk who follows the way of the four elements, and a warlock who selects particular Eldritch Invocations, also a pit fiend from the nine hells can all cast spells in such a way.

My Top 10 Powerful D&D Spells

There are 10 most powerful d&d spells which we felt so much excited. Now we are going to reveal them for you. So check them below.

Top 10: Counterspell

Top 9: Silence

Top 8: Heat Metal

Top 7: Banishment

Top 6: Arcane eye

Top 5: Polymorph

Top 4: Animate objects

Top 3: Hypnotic pattern

Top 2: Leomund’s tiny hut

Top 1: Wall Of Force