Tarrasque DnD 5E Monster


Legendary Resistance (3/Day): Suppose, if the tarrasque shall fail a saving throw, then it can easily select to be succeeded instead.

Magic Resistance: Any way as per this magic resistance the tarrasque monster has an advantage on the saving throws which are against to the spells and also the other magical effects.

Reflective Carapace: No matter at what time but any time this tarrasque dnd monster has been targeted by the Magic Missile spell, a line spell, or else a spell which normally requires a ranged attack roll, roll a d6. On a 1 to 5, usually the Tarrasque has been unaffected. But on a 6, the tarrasque is unaffected, and also the effect has been reflected back at the caster as via it has been originated from the tarrasque, turning the caster into the target.

Siege Monster: Actually, as per this Siege Monster the tarrasque shall deal double damage to the objects and also to the structures.


Multiattack: Here the tarrasque is able to use its Frightful presence. It also then makes five attacks such as: one with its bite, two with its claws, one with its horns, and final one with its tail. Of course it also can use its Swallow instead of its bite.

Bite: By using this bite attack this particular dnd monster can make a Melee Weapon Attack: +19 to hit, reach 10 ft., one target. Hit:36 (4d12 + 10) piercing damage. Suppose, if the target is a specific creature, then it has been grappled (escape DC 20). Until unless this grapple ends, the target has been restrained, and also the tarrasque can not bite an another target.

Claw: By using this claw attack this dnd 5e tarrasque monster can make a Melee Weapon Attack: +19 to hit, reach 15 ft., one target. Hit: 28 (4d8 + 10) slashing damage.

Horns: By using this Horns this dnd 5e tarrasque monster can make a Melee Weapon Attack: +19 to hit, reach 10 ft., one target. Hit: 32 (4d10 + 10) piercing damage.

Tail: This monster also has the tail action to make a Melee Weapon Attack: +19 to hit, reach 20 ft., one target. Hit: 24 (4d6 + 10) bludgeoning damage. If the target is a creature then it must be succeed on a DC 20 Strength saving throw or be knocked prone.

Frightful Presence: Each and every creature of this tarrasque’s monster choice within 120 feet of it and also be aware of it must be succeeded on DC17 wisdom saving throw or else it must be become frightened for a particular moment. Normally, a creature is able to repeat a saving throw at an end of the each of its turns, but with disadvantage if a tarrasque is within the line of sight, ending the effect on itself on a success. Suppose, if a creature’s saving throw is successful or else the effect will be end for it, the creature is an immune to a tarrasque’s Frightful Presence for the next 24 hours.

Swallow: The tarrasque shall make a bite attack which is against to a large or else smaller creature it is grappling. Suppose, if an attack hits, the target shall take the bite’s particular damage, of course the target has been swallowed, and also the grapple will end. While it is swallowed, then the creature is Blinded and Restrained, it is usually has the total cover against attacks and also the other effects outside of the tarrasque, and also it will take 56(16d6) acid damage at the start of each of a tarrasque’s turns.

Any way, if the tarrasque’s takes 60 damage or else more on a single turn from the inside of the creature, also the tarrasque’s should be succeeded on a DC 20 Constitution saving throw at an end of that turn or else regurgitate all of the swallowed creatures, which are fall prone in a particular space within 10 feet of the tarrasque. If the tarrasque shall die, the swallowed creature has no longer been restrained by it and even it can escape from a corpse by using 30 feet of Movement, exiting prone .

Legendary Actions

This dnd 5e Tarrasque monster is capable to take 3 legendary actions, simply by selecting from the below option. However only one legendary action could be used simultaneously, and of course only at an end of another creature’s turn. It has spent legendary actions are regained at the start of each turn.

Attack: The tarrasque makes one claw Attack or tail Attack.

Move: The tarrasque moves up to half its speed.

Chomp (Costs 2 Actions): The tarrasque makes one bite Attack or uses its Swallow.

Attributes Of Tarrasque DnD 5E Monster

AC25 (Natural Armor)
Challenge Rating30
Condition ImmunitiesCharmed, Frightened, Paralyzed, Poisoned
HP676 (33d20+330)
ImmunitiesFire, Poison; Bludgeoning, Piercing, and Slashing From Nonmagical Attacks
Passive Perception10
Roll 0Bite 1d20 + 19 4d12+10
Roll 1Claw 1d20 + 19 4d8+10
Roll 2Horns 1d20 + 19 4d10+10
Roll 3Tail 1d20 + 19 4d6+10
Saving ThrowsInt +5, Wis +9, Cha +9
SensesBlindsight 120 Ft.
Speed40 ft.
Typemonstrosity (titan)

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