Stone Giant DnD 5E Monster

Traits

Stone Camouflage: As per this stone giant trait the giant monster has advantage on the Dexterity (Stealth) checks which has made to be hidden in rocky terrain.

Actions

Multiattack: The giant monster can makes two Greatclub attacks.

Greatclub: By using this greatclub attack this dnd 5e monster can make a Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.

Rock: Of course by using this rock attack also this stone giant dnd 5e monster can make a Ranged Weapon Attack: +9 to hit, range 60/240 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage. Anyway If the target is a creature, it must be succeeded on a DC 17 Strength saving throw or else be knocked prone.

Reactions

Rock Catching: If a rock or a similar object is hurled at the giant, the giant can, with the successful DC 10 Dexterity saving throw, catch a missile and also it take no bludgeoning damage from it.

Attributes Of Stone Giant DnD 5E Monster

AC17 (Natural Armor)
AlignmentNeutral
CHA9
CON20
Challenge Rating7
DEX15
HP126 (11d12+55)
INT10
LanguagesGiant
Passive Perception14
Roll 01d20 + 9 3d8+6
Roll 11d20 + 9 4d10+6
STR23
Saving ThrowsDex +5, Con +8, Wis +4
SensesDarkvision 60 Ft.
SizeHuge
SkillsAthletics +12, Perception +4
Speed40 ft.
Typegiant
WIS12

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