Incorporeal Movement: Here the specter monster can move via some other creatures and also the objects like if they were Difficult terrain. It usually takes 5(1d10) force damage when if it ends its turn inside of an object.
Sunlight Sensitivity: During in the sunlight, the specter has some disadvantage on the attack rolls, also on the wisdom (Perception) checks which usually rely on sight.
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Life Drain: By using this life drain action this monster can make a melee spell attack:+4 to hit, reach 5 ft., one creature. Hit:10 (3d6) necrotic damage. Of course the target must be succeed on a DC 10 Constitution saving throw or else its hit point maximum has been reduced by an amount which is equal to the damage taken. Usually, this reduction shall last until a creature finishes a long rest. Of course the target shall die if this Effect reduces its hit point maximum to 0.
Attributes Of Specter DnD 5E Monster
|Condition Immunities||Charmed, Exhaustion, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious|
|Languages||Understands All Languages It Knew In Life But Can't Speak|
|Resistances||Acid, Cold, Fire, Lightning, Thunder; Bludgeoning, Piercing, and Slashing From Nonmagical Attacks|
|Roll 0||1d20 + 4 3d6|
|Senses||Darkvision 60 Ft.|
|Speed||0 ft., fly 50 ft. (hover)|