Traits
Magic Resistance: This Satyr DnD 5E Monster has an advantage on the saving throws which is against to the Spells and also some other magical Effects.
Actions
Ram: By using the ram attack this dnd 5e monster can make a Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) bludgeoning damage.
Shortsword: With this shortsword attack this dnd monster can make a Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1 d6 + 3) piercing damage.
Shortbow: This monster can also use the shortbow attack with this attack it can make a Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Attributes Of Satyr DnD 5E Monster
AC | 14 (Leather Armor) |
Alignment | Chaotic Neutral |
CHA | 14 |
CON | 11 |
Challenge Rating | 1/2 |
DEX | 16 |
HP | 31 (7d8) |
INT | 12 |
Languages | Common, Elvish, Sylvan |
Passive Perception | 12 |
Roll 0 | Ram 1d20 + 3 2d4+1 |
Roll 1 | Shortsword 1d20 + 5 1d6+3 |
Roll 2 | Shortbow 1d20 + 5 1d6+3 |
STR | 12 |
Size | Medium |
Skills | Perception +2, Performance +6, Stealth +5 |
Speed | 40 ft. |
Type | fey |
WIS | 10 |