Traits
Charge: If this rhinoceros monster moves at least 20 ft., straight towards the target and then hits it by a gore attack on a similar turn, and also the target would take an extra 9 (2d8) bludgeoning damage. Suppose, the target is a creature, then it must be succeeded on the DC 15 Strength saving throw or else it must be knocked prone.
Actions
Gore: By using the gore action this rhinoceros monster can make a Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage
Attributes Of Rhinoceros DnD 5E Monster
AC | 11 (Natural Armor) |
Alignment | Unaligned |
CHA | 6 |
CON | 15 |
Challenge Rating | 2 |
DEX | 8 |
HP | 45 (6d10+12) |
INT | 2 |
Passive Perception | 11 |
Roll 0 | Gore 1d20 + 7 2d8+5 |
STR | 21 |
Size | Large |
Speed | 40 ft. |
Type | beast |
WIS | 12 |