Actions
Greatclub: Here the melee weapon attack: +6 to hit, reach 5ft., and also its one target. Hit: 13 (2d8 + 4) bludgeoning damage.
Javelin: By this javelin action a melee or ranged weapon attack: +6 to hit, reach 5ft. or else the range 30/120 ft., one target. It also Hit: 11 (2d6 + 4) piercing damage.
Attributes Of Ogre Monster DnD 5E
AC | 11 (Hide Armor) |
Alignment | Chaotic Evil |
CHA | 7 |
CON | 16 |
Challenge Rating | 2 |
DEX | 8 |
HP | 59 (7d10+21) |
INT | 5 |
Languages | Common, Giant |
Passive Perception | 8 |
Roll 0 | 1d20 + 6 2d8+4 |
Roll 1 | 1d20 + 6 2d6+4 |
STR | 19 |
Senses | Darkvision 60 Ft. |
Size | Large |
Speed | 40 ft. |
Type | giant |
WIS | 7 |