Ogre Monster DnD 5E

Actions

Greatclub: Here the melee weapon attack: +6 to hit, reach 5ft., and also its one target. Hit: 13 (2d8 + 4) bludgeoning damage.

Javelin: By this javelin action a melee or ranged weapon attack: +6 to hit, reach 5ft. or else the range 30/120 ft., one target. It also Hit: 11 (2d6 + 4) piercing damage.

Attributes Of Ogre Monster DnD 5E

AC11 (Hide Armor)
AlignmentChaotic Evil
CHA7
CON16
Challenge Rating2
DEX8
HP59 (7d10+21)
INT5
LanguagesCommon, Giant
Passive Perception8
Roll 01d20 + 6 2d8+4
Roll 11d20 + 6 2d6+4
STR19
SensesDarkvision 60 Ft.
SizeLarge
Speed40 ft.
Typegiant
WIS7

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