Traits
Undead Fortitude: If the damage has reduced the zombie almost to 0 Hit points and then it must make the constitution saving throw with the DC of 5+the damage taken, unless until the damage is radiant or from the critical hit. Of course on a specific success, this zombie monster can drop to 1 hit point instead.
Actions
Morningstar: By using this morningstar it can make a melee weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.
Attributes Of Ogre Zombie 5E Monster
AC | 8 |
Alignment | Neutral Evil |
CHA | 5 |
CON | 18 |
Challenge Rating | 2 |
Condition Immunities | Poisoned |
DEX | 6 |
HP | 85 (9d10+36) |
INT | 3 |
Immunities | Poison |
Languages | Understands Common And Giant But Can't Speak |
Passive Perception | 8 |
Roll 0 | Morningstar 1d20 + 6 2d8+4 |
STR | 19 |
Saving Throws | Wis +0 |
Senses | Darkvision 60 Ft. |
Size | Large |
Speed | 30 ft. |
Type | undead |
WIS | 6 |