Hello zoologists of all shapes and sizes! Welcome to my spellbook and thank you so much for clicked on the 20th episode of our beast series. Today we are taking a look at the octopus monster dnd 5e which is arguably one of the best losey or ocean based creatures in the game. Certainly that we’ve covered so far.
That being said i love him…. i think he’s cool, fun and overall i think wizards did them a great disservice by how they started them but you know what else is new. That being said let’s check out the octopus stats here. CR:0(10XP)
So the octopus is considered to be a small beast and as with most beats it is unaligned. It has an AC of 12 which is okay i guess. Three hit points calculated by rolling a d6. It has 5 feet of movement but 30 feet of swimming which is obviously its preferred terrain and we will get into that in a little bit as well.
- Type: Small beast, Unaligned
- AC: 12
- HP: 3(1d6)
- Speed: 5ft, Swim 30ft
Taking a look at its stats…My biggest grievance is that they made them so dumb i don’t really know why octopods are traditionally wildly intelligent so it kind of baffles me. They didn’t even give them like that great of a wisdom either which just insult to injury and dexterity you know okay sure. But outside of that i don’t know…
- STR: 4(-3)
- DEX: 15(+2)
- CON: 11(+0)
- INT: 3(-4)
- WIS: 10(+0)
- CHA: 4(-3)
Taking a look at its skills at least he gets a +2 perception and a +4 to stealth which is so helpful. Taking a look at his senses his dark vision of 30 feet which is nice and also passive perception of 12. Which is better than a lot of the other beasts we’ve covered to be honest.
Now that’s not it for the octopus as you may imagine. Let’s take a look at his other traits.
So he can hold his breath while out of water the octopus can hold its breath for about 30 minutes.
Hold Breath: During out of the water, this octopus monster can hold its breath for at least 30 minutes.
Underwater Camouflage: As per this trait the octopus has an advantage on the Dexterity (Stealth) checks has made while underwater.
Water Breathing: The octopus monster can breathe only underwater. Which makes sense that’s where they live… 🙂 ha ha ha…
Now the octopus is unique in the way that he actually has two actions. That’s right this is the first creature we’ve covered in this series with two actions. Be prepared for a lot more by the way.
Tentacles: By using this tentacles this monster can considered to be a Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit:1 bludgeoning damage, and also the target has been grappled (escape DC 10). But until unless this grapple ends, the octopus can not use its tentacles on an another target but you can still wipe that one. Pretty cool stuff i like it.
Ink Cloud (Recharges after a Short or Long Rest): Usually, a 5-foot-radius cloud of ink shall extend all around this octopus if it is underwater. However the area is heavily obscured for 1 minute, although a significant current can disperse the link. Anyway after releasing the ink, the octopus could use the Dash action as a Bonus action.
How sweet is that! does this not seem like an underwater rogue to some degree or another..i don’t know i think that’s super cool. I like that kind of just throws a ninja smokebomb and straight-up dips. I love it. I would have really liked to use these guys in kind of any form of ocean exploration as a newer character group to get them used to underwater combat.
Attributes Of Octopus DnD 5E Monster
|Roll 0||Tentacles 1d20 + 4 1|
|Senses||Darkvision 30 Ft.|
|Skills||Perception +2, Stealth +4|
|Speed||5 ft., swim 30 ft.|
That being said! let me know how you would fold them into your game down beneath in the comment section. I always love hearing what you guys have to say also if you have any questions, thoughts, comments, concerns please put them down there as well i really do appreciate it. That being said i hope you all have a great day and as always happy researching my friends.