Nightmare DnD 5E Monster

Traits

Confer Fire Resistance: The nightmare monster could be granted the resistance to the fire damage for anyone riding it.

Illumination: This nightmare sheds bright light within a 10-foot radius and also the dim light for an additional 10 feet.

Actions

Hooves: With this hooves action this dnd nightmare monster can make a Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage plus 7 (2d6) fire damage.

Ethereal Stride: This nightmare and also up to three willing creatures those are within 5 feet of it magically enter the Ethereal Plane from a material plane , or vice versa.

Attributes Of Nightmare DnD 5E Monster

AC13 (Natural Armor)
AlignmentNeutral Evil
CHA15
CON16
Challenge Rating3
DEX15
HP68 (8d10+24)
INT10
ImmunitiesFire
LanguagesUnderstands Abyssal, Common, And Infernal But Can't Speak
Passive Perception11
Roll 0Hooves 1d20 + 6 2d8+4+2d6
STR18
SizeLarge
Speed60 ft., fly 90 ft.
Typefiend
WIS13

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