Minotaur Skeleton DnD 5E Monster

Traits

Charge: If a minotaur skeleton will move at least 10 feet straight towards the target and then it hits it with a gore attack on a similar turn, however the target takes an extra 9 (2d8) piercing damage. If a target is one of the creatures, then it should be succeeded on a DC14 Strength saving throw or else be pushed up to 10 feet away and also knocked prone.

Actions

Greataxe: By using this greatMelee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 17 (2d12 + 4) slashing damage.

Gore: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.

Attributes Of Minotaur Skeleton DnD 5E Monster

AC12 (Natural Armor)
AlignmentLawful Evil
CHA5
CON15
Challenge Rating2
Condition ImmunitiesExhaustion, Poisoned
DEX11
HP67 (9d10+18)
INT6
ImmunitiesPoison
LanguagesUnderstands Abyssal But Can't Speak
Passive Perception9
Roll 0Greataxe 1d20 + 6 2d12+4
Roll 1Gore 1d20 + 6 2d8+4
STR18
SensesDarkvision 60 Ft.
SizeLarge
Speed40 ft.
Typeundead
VulnerabilitiesBludgeoning
WIS8

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