If you’re using or want to use this imp 5e monster then here is the detailed article about it. In this article we have mentioned its traits, actions and also attributes so once check them below.
Traits
This monster has three types of traits such as shapechanger, Devil’s Sight, Magic Resistance. These traits have been explained below, you can check them now.
Shapechanger: This imp monster able to use its action for being polymorph into the best form which is define bear a resemblance to a rat (speed 20 ft.), a raven (20 ft., fly 60 ft.), or a spider (20 ft., climb 20 ft.), or even back into its original form. All of its statistics are similar in each of their forms, also except for a speed changes noted. Any of the equipment that it is wearing or even carrying that has not been transformed. It will revert to its original form if it is die.
Devil’s Sight: any kind of magical Darkness does not impede the imp’s Darkvision.
Magic Resistance: This dnd imp has an advantage on the saving throws which is against to the spells and also to the other magical effects.
Actions
This 5e imp monster has two types of actions such as Sting and second one is Invisibility. We’ve explained them
Sting (Bite in Beast Form): As per this sting action it can make a Melee Weapon Attack: +5 to hit, reach 5 ft ., one target. It also Hit : 5 (1d4 + 3) piercing damage, and even its target should make on a DC 11 Constitution saving throw, by taking 10 (3d6) poison damage on a failed save, or else half as much damage on a successful one too.
Invisibility: This 5e imp can magically turns into an invisibility until it attacks, or else until its Concentration will end (as if concentrating on a spell). Any type of equipment that the imp wears or else carries is Invisible with it.
Attributes Of DnD IMP
AC | 13 |
Alignment | Lawful Evil |
CHA | 14 |
CON | 13 |
Challenge Rating | 1 |
Condition Immunities | Poisoned |
DEX | 17 |
HP | 10 (3d4+3) |
INT | 11 |
Immunities | Fire, Poison |
Languages | Infernal, Common |
Passive Perception | 11 |
Resistances | Cold; Bludgeoning, Piercing, and Slashing From Nonmagical Attacks That Aren't Silvered |
Roll 0 | Sting/Bite 1d20 + 5 1d4+3 |
STR | 6 |
Senses | Darkvision 120 Ft. |
Size | Tiny |
Skills | Deception +4, Insight +3, Persuasion +4, Stealth +5 |
Speed | 20 ft., fly 40 ft. |
Type | fiend (devil, shapechanger) |
WIS | 12 |