ICE Mephit Monster DnD 5E


Death Burst: Whenever the mephit would die, it will explode in the burst of the jagged ice. Each and every creature within 5ft. of this must be make a DC 10 Dexterity saving throw, it is also taking 4 (1d8) slashing damage on a failed save, or else half as much damage on the successful one too.

False Appearance: While the mephit would be remain motionless, that it is indistinguishable from an ordinary shard of the ice.

Innate Spellcasting (1/Day): The mephit can also innately cast the fog cloud, which is almost requiring none of the material Components. It is innate to be spellcasting ability is the charisma.


Claws: By using this claw attack this dnd 5e monster can make a Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 3 (1d4 + 1) slashing damage plus 2 (1d4) cold damage.

Frost Breath (Recharge 6): This ice mephit monster can exhales the 15-foot Cone of the cold air. Each and every creature in that specific area must be succeeded on a DC 10 Dexterity saving throw, by taking 5 (2d4) cold damage on a failed save, or else half as much damage on a successful one.

Attributes Of Ice Mephit Monster DnD 5E

AlignmentNeutral Evil
Challenge Rating1/2
Condition ImmunitiesPoisoned
HP21 (6d6)
ImmunitiesCold, Poison
LanguagesAquan, Auran
Passive Perception12
Roll 0Claws 1d20 + 3 1d4+1
SensesDarkvision 60 Ft.
SkillsPerception +2, Stealth +3
Speed30 ft., fly 30 ft.
Spell BookFog Cloud
VulnerabilitiesBludgeoning, Fire

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