Actions
Multiattack: This hill giant monster can make two greatclub attacks. We have mentioned them below you can check them now.
Greatclub: By using this greatclub attack this monster can make a Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.
Rock: By using this rock attack this monster can make a Ranged Weapon Attack: +8 to hit, range 60/240 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.
Attributes Of Hill Giant Monster DnD 5E
AC | 13 (Natural Armor) |
Alignment | Chaotic Evil |
CHA | 6 |
CON | 19 |
Challenge Rating | 5 |
DEX | 8 |
HP | 105 (10d12+40) |
INT | 5 |
Languages | Giant |
Passive Perception | 12 |
Roll 0 | Greatclub 1d20 + 8 3d8+5 |
Roll 1 | 1d20 + 8 3d10+5 |
STR | 21 |
Size | Huge |
Skills | Perception +2 |
Speed | 40 ft. |
Type | giant |
WIS | 9 |