Traits
Keen Hearing and Smell: This hell hound monster has an advantage on the wisdom (Perception) checks which is rely on the hearing or smell.
Pack Tactics: The hello hound monster has an advantage on an attack roll which is against to the creature if at least one of the hound’s are allies are within 5ft., of the creature and also the ally isn’t be incapacitated.
Actions
Bite: By using this bite attack this dnd 5e monster can make a melee weapon attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 7 (2d6) fire damage.
Fire Breath (Recharge 5-6): As per this fire breath the hound can exhale the fire in the 15-foot cone. Of course each and every creature in that particular area should make a DC 12 Dexterity saving throw and also by taking 21 (6d6) fire damage on a failed save, or else half as much damage on a successful one.
Attributes Of Hell Hound Monster DnD 5E
AC | 15 (Natural Armor) |
Alignment | Lawful Evil |
CHA | 6 |
CON | 14 |
Challenge Rating | 3 |
DEX | 12 |
HP | 45 (7d8+14) |
INT | 6 |
Immunities | Fire |
Languages | Understands Infernal But Can't Speak It |
Passive Perception | 15 |
Roll 0 | 1d20 + 5 1d8+3 |
Roll 1 | 1d20 + 0 6d6 |
STR | 17 |
Senses | Darkvision 60 Ft. |
Size | Medium |
Skills | Perception +5 |
Speed | 50 ft. |
Type | fiend |
WIS | 13 |