Gray Ooze DnD 5E Monster

Traits

Amorphous: As per this amorphous trait the gray ooze monster can move via a space narrow as 1 inch wide without squeezing.

Corrode Metal: Any type of nonmagical weapon which has made up of metal which hits the ooze corrodes. After dealing some damage, the weapon shall take a permanent and also cumulative-1 penalty to a damage rolls. Suppose, if its penalty drops to -5, the weapon is destroyed. However the nonmagical Ammunition made of metal which hits the ooze is destroyed after it is dealing the damage. The ooze can eat via 2-inch-thick, nonmagical metal in 1 round.

False Appearance: While the ooze remains motionless, it is indistinguishable from an oily pool or wet rock.

Actions

Pseudopod: By using this Pseudopod action this monster can make a melee weapon attack:+3 to hit, reach 5 ft., one target. Hit:4 (1d6 + 1) bludgeoning damage plus 7 (2d6) acid damage, and even if a target is wearing the non magical metal armor, its armor is partly corroded and then it takes the permanent and even cumulative -1 penalty to the AC it offers. The armor has been destroyed if a penalty reduces its AC to 10.

Attributes Of Gray Ooze DnD 5E Monster

AC8
AlignmentUnaligned
CHA2
CON16
Challenge Rating1/2
Condition ImmunitiesBlinded, Charmed, Deafened, Exhaustion, Frightened, Prone
DEX6
HP22 (3d8+9)
INT1
Passive Perception8
ResistancesAcid, Cold, Fire
Roll 01d20 + 3 1d6+1
STR12
SensesBlindsight 60 Ft. (Blind Beyond This Radius)
SizeMedium
SkillsStealth +2
Speed10 ft., climb 10 ft.
Typeooze
WIS6

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